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https://github.com/lizelu/CATransitionDemo

注:其中有些效果调用了CATransition的Private API, 仅供娱乐
https://github.com/lizelu/CATransitionDemo

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注:其中有些效果调用了CATransition的Private API, 仅供娱乐

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CATransitionDemo
================
注:其中有些效果调用了CATransition的Private API, 仅供娱乐。

补充:还是有好多小伙伴问那些可以在AppStore中使用,调用私有API的肯定是不行的,而下方有些就调用了私有API。

下方会用到一些私有API, 有些效果在APPStore中是不能使用的,私有API如下:
```Objective-C
NSString *const kCATransitionCube = @"cube";
NSString *const kCATransitionSuckEffect = @"suckEffect";
NSString *const kCATransitionOglFlip = @"oglFlip";
NSString *const kCATransitionRippleEffect = @"rippleEffect";
NSString *const kCATransitionPageCurl = @"pageCurl";
NSString *const kCATransitionPageUnCurl = @"pageUnCurl";
NSString *const kCATransitionCameraIrisHollowOpen = @"cameraIrisHollowOpen";
NSString *const kCATransitionCameraIrisHollowClose = @"cameraIrisHollowClose";
```

而下方这些可以放心使用:
```Objective-C
// CAAnimation.h

/* Common transition types. */

CA_EXTERN NSString * const kCATransitionFade
__OSX_AVAILABLE_STARTING (__MAC_10_5, __IPHONE_2_0);
CA_EXTERN NSString * const kCATransitionMoveIn
__OSX_AVAILABLE_STARTING (__MAC_10_5, __IPHONE_2_0);
CA_EXTERN NSString * const kCATransitionPush
__OSX_AVAILABLE_STARTING (__MAC_10_5, __IPHONE_2_0);
CA_EXTERN NSString * const kCATransitionReveal
__OSX_AVAILABLE_STARTING (__MAC_10_5, __IPHONE_2_0);
```

今天主要用到的动画类是CALayer下的CATransition至于各种动画类中如何继承的在这也不做赘述,网上的资料是一抓一大把。好废话少说切入今天的正题。
### 一.封装动画方法

#### 1.用CATransition实现动画的封装方法如下,每句代码是何意思,请看注释之。
```Objective-C
#pragma CATransition动画实现
- (void) transitionWithType:(NSString *) type WithSubtype:(NSString *) subtype ForView : (UIView *) view
{
//创建CATransition对象
CATransition *animation = [CATransition animation];

//设置运动时间
animation.duration = DURATION;

//设置运动type
animation.type = type;
if (subtype != nil) {

//设置子类
animation.subtype = subtype;
}

//设置运动速度
animation.timingFunction = UIViewAnimationOptionCurveEaseInOut;

[view.layer addAnimation:animation forKey:@"animation"];
}
```

代码说明:

* CATransition常用的属性如下:

* duration:设置动画时间

* type:稍后下面会详细的介绍运动类型

* subtype:和type匹配使用,指定运动的方向,下面也会详细介绍

* timingFunction :动画的运动轨迹,用于变化起点和终点之间的插值计算,形象点说它决定了动画运行的节奏,比如是

* 均匀变化(相同时间变化量相同)还是先快后慢,先慢后快还是先慢再快再慢.    

* * 动画的开始与结束的快慢,有五个预置分别为(下同):

* * kCAMediaTimingFunctionLinear 线性,即匀速

* * kCAMediaTimingFunctionEaseIn 先慢后快

* * kCAMediaTimingFunctionEaseOut 先快后慢

* * kCAMediaTimingFunctionEaseInEaseOut 先慢后快再慢

* * kCAMediaTimingFunctionDefault 实际效果是动画中间比较快.

#### 2.用UIView的block回调实现动画的代码封装 

```Objective-C
#pragma UIView实现动画
- (void) animationWithView : (UIView *)view WithAnimationTransition : (UIViewAnimationTransition) transition
{
[UIView animateWithDuration:DURATION animations:^{
[UIView setAnimationCurve:UIViewAnimationCurveEaseInOut];
[UIView setAnimationTransition:transition forView:view cache:YES];
}];
}
```

#### 3.改变View的背景图,便于切换时观察
```Objective-C
#pragma 给View添加背景图
-(void)addBgImageWithImageName:(NSString *) imageName
{
self.view.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:imageName]];
}
```

## 二.调用上面的方法实现我们想要的动画

#### 1.我们在View上添加多个Button,给不同的Button设置不同的Tag值,然后再ViewController中绑定同一个方法,点击不同的button实现不同的页面切换效果。storyBoard上的控件效果如下图所示:
![](http://images.cnitblog.com/blog/545446/201412/121710078375833.png)

#### 2.下面我们就开始编写点击button要回调的方法

(1).定义枚举来标示按钮所对应的动画类型,代码如下:
```Objective-C
typedef enum : NSUInteger {
Fade = 1, //淡入淡出
Push, //推挤
Reveal, //揭开
MoveIn, //覆盖
Cube, //立方体
SuckEffect, //吮吸
OglFlip, //翻转
RippleEffect, //波纹
PageCurl, //翻页
PageUnCurl, //反翻页
CameraIrisHollowOpen, //开镜头
CameraIrisHollowClose, //关镜头
CurlDown, //下翻页
CurlUp, //上翻页
FlipFromLeft, //左翻转
FlipFromRight, //右翻转

} AnimationType;
```
(2),获取Button的Tag值:
```Objective-C
UIButton *button = sender;
AnimationType animationType = button.tag;
```

(3).每次点击button都改变subtype的值,包括上,左,下,右
```Objective-C
NSString *subtypeString;

switch (_subtype) {
case 0:
subtypeString = kCATransitionFromLeft;
break;
case 1:
subtypeString = kCATransitionFromBottom;
break;
case 2:
subtypeString = kCATransitionFromRight;
break;
case 3:
subtypeString = kCATransitionFromTop;
break;
default:
break;
}
_subtype += 1;
if (_subtype > 3) {
_subtype = 0;
}
```
(4),通过switch结合上边的枚举来判断是那个按钮点击的
```Objective-C
switch (animationType)
{
//各种Case,此处代码下面会给出
}
```
#### 3.调用我们封装的运动方法,来实现动画效果

(1),淡化效果
```Objective-C
case Fade:
[self transitionWithType:kCATransitionFade WithSubtype:subtypeString ForView:self.view];
break;
```

(2) PUSH效果
```Objective-C
case Push:
[self transitionWithType:kCATransitionPush WithSubtype:subtypeString ForView:self.view];
break;
```
![](http://images.cnitblog.com/blog/545446/201412/121723047906597.png)

(3)、揭开效果
```Objective-C
case Reveal:
[self transitionWithType:kCATransitionReveal WithSubtype:subtypeString ForView:self.view];
break;
```
![](http://images.cnitblog.com/blog/545446/201412/121728297283768.png)

(4)、覆盖效果
```Objective-C
case MoveIn:
[self transitionWithType:kCATransitionMoveIn WithSubtype:subtypeString ForView:self.view];
break;
```
![](http://images.cnitblog.com/blog/545446/201412/121730580565348.png)

(5)、立方体切换
```Objective-C
case Cube:
[self transitionWithType:@"cube" WithSubtype:subtypeString ForView:self.view];
break;
```
![](http://images.cnitblog.com/blog/545446/201412/121732513841605.png)

(6)、吮吸效果
```Objective-C
case SuckEffect:
[self transitionWithType:@"suckEffect" WithSubtype:subtypeString ForView:self.view];
break;
```
![](http://images.cnitblog.com/blog/545446/201412/121734290719149.png)

(7)、翻转效果
```Objective-C
case OglFlip:
[self transitionWithType:@"oglFlip" WithSubtype:subtypeString ForView:self.view];
break;
```
![](http://images.cnitblog.com/blog/545446/201412/121742192432356.png)

(8)、波纹效果
```Objective-C
case RippleEffect:
[self transitionWithType:@"rippleEffect" WithSubtype:subtypeString ForView:self.view];
break;
```
![](http://images.cnitblog.com/blog/545446/201412/121741041184172.png)

(9)、翻页效果
```Objective-C
case PageCurl:
[self transitionWithType:@"pageCurl" WithSubtype:subtypeString ForView:self.view];
break;

case PageUnCurl:
[self transitionWithType:@"pageUnCurl" WithSubtype:subtypeString ForView:self.view];
break;
```
![](http://images.cnitblog.com/blog/545446/201412/121745555255331.png)

(10)、相机打开效果
```Objective-C
case CameraIrisHollowOpen:
[self transitionWithType:@"cameraIrisHollowOpen" WithSubtype:subtypeString ForView:self.view];
break;

case CameraIrisHollowClose:
[self transitionWithType:@"cameraIrisHollowClose" WithSubtype:subtypeString ForView:self.view];
break;
```
![](http://images.cnitblog.com/blog/545446/201412/121748313686675.png)

(11),调用上面封装的第二个动画方法
```Objective-C
case CurlDown:
[self animationWithView:self.view WithAnimationTransition:UIViewAnimationTransitionCurlDown];
break;

case CurlUp:
[self animationWithView:self.view WithAnimationTransition:UIViewAnimationTransitionCurlUp];
break;

case FlipFromLeft:
[self animationWithView:self.view WithAnimationTransition:UIViewAnimationTransitionFlipFromLeft];
break;

case FlipFromRight:
[self animationWithView:self.view WithAnimationTransition:UIViewAnimationTransitionFlipFromRight];
break;
```