https://github.com/llamacademy/raycast-bouncing-bullets
Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!
https://github.com/llamacademy/raycast-bouncing-bullets
bullet bullet-physics game-development gamedev gamedevelopment tracer trail unity unity3d vfx
Last synced: 6 months ago
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Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!
- Host: GitHub
- URL: https://github.com/llamacademy/raycast-bouncing-bullets
- Owner: llamacademy
- License: mit
- Created: 2022-01-26T13:56:18.000Z (over 3 years ago)
- Default Branch: main
- Last Pushed: 2022-10-13T21:45:39.000Z (almost 3 years ago)
- Last Synced: 2025-04-25T00:11:20.655Z (6 months ago)
- Topics: bullet, bullet-physics, game-development, gamedev, gamedevelopment, tracer, trail, unity, unity3d, vfx
- Language: C#
- Homepage: https://youtu.be/GkStW8-Q5P0
- Size: 2.57 MB
- Stars: 14
- Watchers: 1
- Forks: 5
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE