https://github.com/llogaricasas/servercontroller
ServerController is a C# project designed to manage RESTful requests and local server socket communication for Unity 3D
https://github.com/llogaricasas/servercontroller
controller csharp server unity3d
Last synced: about 2 months ago
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ServerController is a C# project designed to manage RESTful requests and local server socket communication for Unity 3D
- Host: GitHub
- URL: https://github.com/llogaricasas/servercontroller
- Owner: llogaricasas
- License: mit
- Created: 2025-02-12T16:31:12.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-02-12T16:39:51.000Z (over 1 year ago)
- Last Synced: 2025-05-16T08:09:34.298Z (about 1 year ago)
- Topics: controller, csharp, server, unity3d
- Language: C#
- Homepage:
- Size: 9.77 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# ServerController
## Overview
ServerController is a C# project designed to manage HTTP requests and local server ports. It provides functionality to handle web requests efficiently and control server settings.
## Features
- HTTP request handling
- Local server port management
- Lightweight and efficient
## Installation
1. Clone the repository:
```sh
git clone https://github.com/llogaricasas/ServerController
```
2. Open the solution file `ServerController.sln` in Visual Studio.
3. Restore dependencies using NuGet Package Manager.
4. Build and run the project.
## Usage
- Modify `Program.cs` to customize the server behavior.
- Use `HttpManager.cs` to handle HTTP requests.
- Adjust local server settings in `LocalServerPort.cs`.
## File Structure
```
ServerController-main/
├── ServerController.sln
└── ServerController/
├── HttpManager.cs
├── LocalServerPort.cs
├── Program.cs
```
## Contributors
Developed by [Llogari Casas](https://www.llogaricasas.com).
## License
This project is licensed under the MIT License.