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https://github.com/lommix/quadtree_boid_simulation
Quadtree based boid scene with controls using bevy and egui, written in rust
https://github.com/lommix/quadtree_boid_simulation
bevy boids egui esc quadtree rust simulation wasm
Last synced: about 1 month ago
JSON representation
Quadtree based boid scene with controls using bevy and egui, written in rust
- Host: GitHub
- URL: https://github.com/lommix/quadtree_boid_simulation
- Owner: Lommix
- License: mit
- Created: 2023-05-12T22:08:08.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2023-11-25T15:35:32.000Z (about 1 year ago)
- Last Synced: 2023-12-14T02:04:56.199Z (about 1 year ago)
- Topics: bevy, boids, egui, esc, quadtree, rust, simulation, wasm
- Language: Rust
- Homepage: https://lommix.de/article/QuadtreesInRust
- Size: 1.19 MB
- Stars: 5
- Watchers: 1
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Boids with Quadtree using Bevy and Rust
![(screenshot)](./docs/screen.png)
Quadtree implementation together with a boid simulation written in rust, using the bevy engine.
#### [Try it live on my blog](https://lommix.de/article/QuadtreesInRust)
## Controls
```
Left click : Add 100 Boids in cursor rectangle
Right click: Remove at cursor rectangle
```