https://github.com/lopymine/inventory-particles
Beautiful particles for your inventory items! Make your inventory more alive and dynamic!
https://github.com/lopymine/inventory-particles
fabric inventory minecraft mod particles
Last synced: 9 months ago
JSON representation
Beautiful particles for your inventory items! Make your inventory more alive and dynamic!
- Host: GitHub
- URL: https://github.com/lopymine/inventory-particles
- Owner: LopyMine
- License: other
- Created: 2025-07-10T18:27:45.000Z (11 months ago)
- Default Branch: master
- Last Pushed: 2025-09-03T20:33:27.000Z (9 months ago)
- Last Synced: 2025-09-03T22:19:11.128Z (9 months ago)
- Topics: fabric, inventory, minecraft, mod, particles
- Language: Java
- Homepage: https://modrinth.com/project/inventory-particles
- Size: 2.5 MB
- Stars: 2
- Watchers: 0
- Forks: 1
- Open Issues: 2
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
README
[](https://discord.gg/NZzxdkrV4s) [](https://github.com/LopyMine/Inventory-Particles) [![Support Link-Banner [Boosty]](https://cdn.modrinth.com/data/cached_images/dce91fef079649dee277c52a998fc068e745e99e.png)](https://boosty.to/lopymine/donate)
[](https://www.curseforge.com/minecraft/mc-mods/inventory-particles) [](https://modrinth.com/mod/inventory-particles)

**Inventory Particles** — Visual Fabric mod which adds a lot of new particles for your inventory items! With it you can make your inventory a little more lively and dynamic! Of course, completely client-side.




**All particles** in Inventory Particles are **data driven**! This means that you can add more particles just by using resource packs and some basic configs!
**You can customize:**
1) Physics (acceleration, braking, impulses, etc.)
2) Rotations (actual and visual)
3) Sizes (+ animations)
4) Colors (+ animations)
5) Texture (+ animations)
6) Holders (items from which they will spawn)
7) Spawn Area (just with additional texture)
8) Life Time (ticks)
9) And other little things ^^
> Unfortunately, we haven't had time to make a wiki yet, so for now you can try to figure it out by yourself 😅
Example Config
```json
{
"life_time": 100,
"animation_type": "stretch",
"animation_speed": 1.0,
"size": {
"width": 8.0,
"height": 8.0
},
// or
"size": {
// https://nicmulvaney.com/easing
"interpolation": "ease_in_quint",
"sizes": {
"0": {
"width": 16.0,
"height": 16.0,
// Overrides "ease_in_quint"
"interpolation": "linear"
},
"50": {
"width": 32.0,
"height": 32.0
},
"100": {
"width": 64.0,
"height": 64.0
}
}
},
"textures": [
"inventory-particles:example/texture_0.png",
"inventory-particles:example/texture_1.png"
],
"holders": [
{
"item": "minecraft:potion",
"spawn_area": "example_spawn_area.png",
"spawn_count": [0, 1],
"spawn_frequency": [5, 20],
"speed_coefficient": 0.3,
"color": "#AARRGGBB",
// or
"color": {
// mixed, random, random_static, gradient, gradient_random_static, gradient_loop, gradient_bounce
"mode": "gradient",
"values": ["#FF8CC091", "#003700", "nbt", "nbt_list"],
"speed": 5.0
},
"nbt_conditions_match": "none",
"nbt_conditions": [
{
"this_name": "components",
"this_type": "object",
"next_match": "any",
"next": {
"this_name": "minecraft:potion_contents",
"this_type": "object",
"next_match": "any",
"next": [
{
"this_name": "potion",
"this_type": "string",
"check_value": "minecraft:water"
}
]
}
}
]
}
],
"physics": {
"base": {
"x_speed": {
"impulse": [0.0, 0.0],
"impulse_bidirectional": false,
"acceleration": 0.0,
"acceleration_bidirectional": false,
"max_acceleration": [-100.0, 100.0],
"braking": 0.0,
"turbulence": [0.0, 0.0],
"cursor_impulse_inherit_coefficient": 1.0
},
"y_speed": {
"impulse": [0.0, 0.0],
"impulse_bidirectional": false,
"acceleration": 0.0,
"acceleration_bidirectional": false,
"max_acceleration": [-100.0, 100.0],
"braking": 0.0,
"turbulence": [0.0, 0.0],
"cursor_impulse_inherit_coefficient": 1.0
},
"angle_speed": {
"impulse": [1.0, 1.5],
"impulse_bidirectional": false,
"acceleration": 0.0,
"acceleration_bidirectional": false,
"max_acceleration": [-100.0, 100.0],
"braking": 0.0,
"turbulence": [0.0, 0.0]
}
},
"rotation": {
"particle": {
"spawn_angle": [0.0, 360.0],
"rotate_in_movement_direction": false,
"speed": {
"impulse": [0.0, 0.0],
"impulse_bidirectional": false,
"acceleration": 0.0,
"acceleration_bidirectional": false,
"max_acceleration": 0.0,
"braking": 0.0,
"turbulence": [0.0, 0.0]
}
},
"texture": {
"spawn_angle": [0.0, 0.0],
"rotate_in_movement_direction": false,
"speed": {
"impulse": [0.0, 0.0],
"impulse_bidirectional": true,
"acceleration": 0.0,
"acceleration_bidirectional": false,
"max_acceleration": 0.0,
"braking": 0.0,
"turbulence": [0.0, 0.0]
}
}
}
}
}
```


###  Want to support mod and authors? Just tell everyone about this mod!
Yeah, you got it right. Just by advertising, you will support the mod and the creators well. The more people will know about this mod, the more downloads it will have, more downloads will give good motivation to authors and increase income from the site (literally free donation). **Remember, advertising must not be intrusive and annoiyng!**
### What you can do?
- Make a video review / advertisement
- Tell your friends about this mod
- Just download this mod (if you want to play with it :D)