https://github.com/losinggeneration/sdsc_print
An example of using the SDSC Debug Console in both C & Z80 assembly.
https://github.com/losinggeneration/sdsc_print
c console debug debugging example examples game-gear homebrew retroprogramming sdcc sdsc sega sega-game-gear sega-master-system wla-dx z80
Last synced: about 2 months ago
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An example of using the SDSC Debug Console in both C & Z80 assembly.
- Host: GitHub
- URL: https://github.com/losinggeneration/sdsc_print
- Owner: losinggeneration
- License: mit
- Created: 2019-06-05T08:53:51.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2019-06-06T06:42:26.000Z (over 6 years ago)
- Last Synced: 2025-08-22T02:03:31.447Z (about 2 months ago)
- Topics: c, console, debug, debugging, example, examples, game-gear, homebrew, retroprogramming, sdcc, sdsc, sega, sega-game-gear, sega-master-system, wla-dx, z80
- Language: C
- Size: 20.5 KB
- Stars: 1
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: COPYING
Awesome Lists containing this project
README
# An example using SDSC Debug Console
This example uses SDCC & WLA-DX to demonstrate writing to the SDSC Debug Console as
specified [here](http://www.smspower.org/Development/SDSCDebugConsoleSpecification).
[CrabEmu](http://crabemu.sourceforge.net/) for OSX & Linux (with Qt) support the
Debug Console. I didn't exhaustively check others, but didn't see others obviously
implementing it.