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https://github.com/louis030195/meme
Learning and teaching meme(s) one commit at a time.
https://github.com/louis030195/meme
3d biology physics simulation unity
Last synced: about 2 months ago
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Learning and teaching meme(s) one commit at a time.
- Host: GitHub
- URL: https://github.com/louis030195/meme
- Owner: louis030195
- Created: 2020-12-03T19:58:28.000Z (about 4 years ago)
- Default Branch: main
- Last Pushed: 2020-12-03T21:42:10.000Z (about 4 years ago)
- Last Synced: 2024-12-20T12:12:24.269Z (about 2 months ago)
- Topics: 3d, biology, physics, simulation, unity
- Language: C#
- Homepage: https://louis030195.github.io/Meme/
- Size: 4.01 MB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Meme
![Acquire activation file manually](https://github.com/louis030195/Meme/workflows/Acquire%20activation%20file%20manually/badge.svg)
Learning and teaching [Meme](https://en.wikipedia.org/wiki/Meme)(s) one commit at a time.
**Notice incorrect information ? Please open an issue so we can learn.**
## Goals
- Easily understandable **interactive** vizualization of memes.
- One scene and concept at a time (don't mix-up black holes with evolution ...).
- Teach and learn.
- Challenge your and others understanding.
- Targetting Web now (maybe mobile later).## Non-goals
- Super performant code (just enough to have smooth visuals).
- Make money.## Contribute
1. Create new scene, add it to the build (and to Assets/Scripts/Editor/ProjectBuilder, could be automated).
2. Create a ScriptableObject->Meme which you add to MemeManeger memes list
3. Teach something awesome## TODO
- [x] Basic project layout, CI ...
- [ ] Better UX (reset camera on swap, should be indicated where to look etc.)
- [ ] Actual vizualizations