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https://github.com/loyc12/raylib-cpp-project
My second foray into engineless gamedev, starting form a raylib template
https://github.com/loyc12/raylib-cpp-project
Last synced: 8 days ago
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My second foray into engineless gamedev, starting form a raylib template
- Host: GitHub
- URL: https://github.com/loyc12/raylib-cpp-project
- Owner: loyc12
- Created: 2024-08-09T19:40:55.000Z (3 months ago)
- Default Branch: main
- Last Pushed: 2024-08-15T16:31:05.000Z (3 months ago)
- Last Synced: 2024-08-15T18:36:46.399Z (3 months ago)
- Language: C++
- Homepage:
- Size: 137 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Unnamed Game Project
Disclaimer : this used "https://github.com/educ8s/Raylib-CPP-Starter-Template-for-VSCODE-V2.git" as a starting tempalte# Raylib-CPP-Starter-Template-for-VSCODE-V2
Raylib C++ Starter Template for Visual Studio Code on Windows.
This demo project contains a bouncing ball raylib example program.
It works with raylib version 5.0. Tested on both Windows 10 and Windows 11.# How to use this template
1. Double click on the main.code-workspace file. This will open the template in VS Code.
2. From the Explorer Window of VS Code navigate to the src folder and double click on the main.cpp file.
3. Press F5 on the keyboard to compile and run the program.# What's changed
The template now uses folders for better organizion of the files. So, all the source code now lives in the src folder.# Video Tutorial
| 📺 My YouTube Channel
| 🌍 My Website |