https://github.com/lp1dev/vita_ports_scanner
PS Vita TCP Hosts and Ports Scanner
https://github.com/lp1dev/vita_ports_scanner
Last synced: 7 months ago
JSON representation
PS Vita TCP Hosts and Ports Scanner
- Host: GitHub
- URL: https://github.com/lp1dev/vita_ports_scanner
- Owner: lp1dev
- Created: 2025-01-09T23:09:02.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-01-10T12:43:23.000Z (over 1 year ago)
- Last Synced: 2025-01-18T04:17:22.424Z (over 1 year ago)
- Language: HTML
- Size: 134 KB
- Stars: 3
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- Awesome-PlayStation-Vita - Vita Ports Scanner - Scan devices on local networks and their open TCP ports (💡 Customization / 🌍 Network)
README
# Vita Ports Scanner
This project uses [quark](https://github.com/lp1dev/quark), which is an early-stage JS/HTML framework I built to develop PS Vita (and GNU/Linux-compatible) apps.
It requires an **index.html** and **style.css** file as a starting point, all of the source code related to the project is present in those two files!
It is a TCP hosts/ports scanner for local networks, which for each scan type 3 different scan levels.

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## Disclaimer
TCP ports and hosts scanning **can cause issues** on the targeted system. It may also be **illegal or unauthorized**, do not use this tool on **networks you are not authorized to test** and **networks on which TCP scanning can cause issues**.
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## Install
To install, you will need a jailbroken PS Vita. Then, use either your SD card (if you use SD2Vita) or [VitaShell](https://github.com/TheOfficialFloW/VitaShell)'s FTP server to add the .vkp file of the [latest release available](https://github.com/lp1dev/vita_ports_scanner/releases) on this GitHub repo to your console.
Then, install it using [VitaShell](https://github.com/TheOfficialFloW/VitaShell).
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## Build
If you want to modify the project and see how it works by yourself, you will need to setup [vitasdk](https://vitasdk.org/) and [quark](https://github.com/lp1dev/quark) on your machine.
Then, create a **projects** folder in your quark directory and clone this repository in it.
If quark is correctly setup, you can run the **build.sh** script to build a new version of this application!