https://github.com/ltmx/unity-custom-primitives
Custom Primitives For Unity
https://github.com/ltmx/unity-custom-primitives
unity unity-3d unity-editor unity-engine unity-package unity-plugin unity-tool
Last synced: 9 months ago
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Custom Primitives For Unity
- Host: GitHub
- URL: https://github.com/ltmx/unity-custom-primitives
- Owner: ltmx
- License: mit
- Created: 2021-03-28T01:13:15.000Z (about 5 years ago)
- Default Branch: main
- Last Pushed: 2024-03-01T18:15:39.000Z (about 2 years ago)
- Last Synced: 2024-10-10T10:07:51.135Z (over 1 year ago)
- Topics: unity, unity-3d, unity-editor, unity-engine, unity-package, unity-plugin, unity-tool
- Language: C#
- Homepage:
- Size: 195 KB
- Stars: 8
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Unity Custom Primitives
Easily create new Primitives
[](https://unity3d.com)
Primitives
Torus, Cone, Smooth Cube, Smooth Isocahedron, Smooth Cylinder
Instructions
1 - In the Hierarchy window, right click in empty space or on a GameObject
2 - Select : 3D Object > Torus (or any other object)
Additional Features
1 - Inside the package folder, in Primitives > Objects, you can find a file named "Primitives Settings"
2 - There you can set the default material and other creation options