https://github.com/lucasctnh/sub-treasure-hunter
  
  
    🦈 A simple "get the treasure" game I made for fun. 
    https://github.com/lucasctnh/sub-treasure-hunter
  
javascript learning-by-doing nodejs phaser3 webpack
        Last synced: 8 months ago 
        JSON representation
    
🦈 A simple "get the treasure" game I made for fun.
- Host: GitHub
 - URL: https://github.com/lucasctnh/sub-treasure-hunter
 - Owner: lucasctnh
 - License: mit
 - Created: 2021-01-02T02:49:16.000Z (almost 5 years ago)
 - Default Branch: master
 - Last Pushed: 2023-09-01T00:17:43.000Z (about 2 years ago)
 - Last Synced: 2025-01-28T12:45:59.969Z (9 months ago)
 - Topics: javascript, learning-by-doing, nodejs, phaser3, webpack
 - Language: JavaScript
 - Homepage: https://treasure-hunter-game-sub.web.app/
 - Size: 352 KB
 - Stars: 2
 - Watchers: 1
 - Forks: 0
 - Open Issues: 0
 - 
            Metadata Files:
            
- Readme: README.md
 - License: LICENSE
 
 
Awesome Lists containing this project
README
          # S.U.B - A Treasure Hunter Game

This is a simple game I've made just to get familiarized with the game framework
[Phaser 3](https://phaser.io/). I also did the sprites myself, which made the
project more satisfying to do.
A demo can be found [here](https://treasure-hunter-game-sub.web.app/).
## Requirements
[Node.js](https://nodejs.org) is required to install dependencies and run scripts via `npm`.
## Available Commands
| Command | Description |
|---------|-------------|
| `npm install` | Install project dependencies |
| `npm start` | Starts project with the dev-server with development settings |
| `npm run build` | Builds code bundle with production settings (minification, uglification, etc..) |
| `npm run devbuild` | Builds bundle and runs dev-server with production settings |
## Writing Code
After cloning the repo, run `npm install` from your project directory. Then, you
can start the local development server by running `npm run dev`.
After starting the development server with `npm run dev`, you can edit any files in the `src` folder
and webpack will automatically recompile and reload your server (available at `http://localhost:8080`
by default).
## Customizing Template
### Babel
You can write modern ES6+ JavaScript and Babel will transpile it to a version of JavaScript that you
want your project to support. The targeted browsers are set in the `.babelrc` file and the default currently
targets all browsers with total usage over "0.25%" but excludes IE11 and Opera Mini.
  ```
  "browsers": [
    ">0.25%",
    "not ie 11",
    "not op_mini all"
  ]
  ```
### Webpack
If you want to customize your build, such as adding a new webpack loader or
plugin (i.e. for loading CSS or fonts), you can modify the `webpack/base.js`
file for cross-project changes, or you can modify and/or create
new configuration files and target them in specific npm tasks inside of `package.json'.
## Deploying Code
After you run the `npm run build` command, your code will be built into a single bundle located at
`dist/bundle.min.js` along with any other assets you project depended.
If you put the contents of the `dist` folder in a publicly-accessible location (say something like `http://mycoolserver.com`),
you should be able to open `http://mycoolserver.com/index.html` and play your
game. In my case, I'm using Firebase to deploy it.