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https://github.com/ludevnet/lu-explorer
An angular.io webapp that displays LEGO Universe game data
https://github.com/ludevnet/lu-explorer
angular angular-cli lego-universe webapp
Last synced: 2 days ago
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An angular.io webapp that displays LEGO Universe game data
- Host: GitHub
- URL: https://github.com/ludevnet/lu-explorer
- Owner: LUDevNet
- Created: 2018-03-08T09:51:21.000Z (over 6 years ago)
- Default Branch: main
- Last Pushed: 2024-10-10T17:15:05.000Z (about 1 month ago)
- Last Synced: 2024-11-02T19:04:02.338Z (11 days ago)
- Topics: angular, angular-cli, lego-universe, webapp
- Language: TypeScript
- Homepage: https://lu-dev.net/lu-explorer/
- Size: 4.28 MB
- Stars: 12
- Watchers: 4
- Forks: 5
- Open Issues: 31
-
Metadata Files:
- Readme: README.md
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README
# LuExplorer
## General
This project was generated with [Angular CLI](https://github.com/angular/angular-cli).
## Prerequisites
- [`git`](https://git-scm.com/)
- [`npm`](https://npmjs.com) to build the app
- [`cargo`](https://doc.rust-lang.org/cargo/) to build the API server
- A copy of a LEGO Universe client.## Development setup
Generally, LU-Explorer needs a datasource, which is provided by the [Paradox Server](https://github.com/xiphoseer/lu-res-api-server). That server provides the data from the game database to the web interface, which makes it a core
component of this app.This needs a `paradox.toml` config file in the working directory – a minimal example is provided [here](https://github.com/Xiphoseer/lu-explorer/blob/main/paradox.toml). The most important part is to point the `explorer_spa` key to the `docs` folder in this repo and the `cdclient` and `locale` key to a copy of `CDClient.fdb` and `locale.xml` respectively.
1. install `npm` and `cargo` (via )
2. install the API server binary with```shell
$ cargo install --git https://github.com/Xiphoseer/lu-res-api-server.git --branch main
```
3. Then, clone this repo and create `lu-res` and `client` folders next to it```shell
$ git clone https://github.com/Xiphoseer/lu-explorer.git
$ mkdir lu-res client
```
4. Put at least `locale/locale.xml` and `res/cdclient.fdb` from an LU client into this `client` folder
5. You can now build the `lu-explorer` web-app continuously with
```shell
$ cd lu-explorer
$ npm install
$ ng build --watch
```
6. Finally, run the API server, which will also serve the web-app
```shell
$ RUST_LOG=info paradox-server
```For now, you need to restart that server whenever you change the `lu-explorer` source.
([Issue #1](https://github.com/Xiphoseer/lu-res-api-server/issues/1))## Minimal setup
The alternative is to:
1. point `data.apiUrl` in `src/environments/environment.ts` to an existing API server.
2. point `/lu-res` in `src/proxy.conf.json` to a matching version of `lu-res`.Then run
```shell
$ npm install
$ ng serve
```## Docker Setup
1. Build:
`docker build -t paradox-server`
2. Deploy:Replace the paths on the left of the mappings to reflect your system:
```docker
docker run -it --rm \
--name paradox-server \
-e DOMAIN=your.domain.tld \
-e USERNAME= \
-e PASSWORD= \
-v /path/to/client:/luclient \
-v /path/to/cache:/cache/lu-res \
-p 3030:3030 \
paradox-server
```## Code scaffolding
Run `ng generate component component-name` to generate a new component. You can also use `ng generate directive|pipe|service|class|guard|interface|enum|module`.
## Build
Run `ng build` to build the project. The build artifacts will be stored in the `docs/` directory. Use the `--configuration production` flag for a production build. For building to github pages also use `--base-href=/lu-explorer/`.
Usually, the `ng build --configuration production` command is used.
## Running unit tests
Run `ng test` to execute the unit tests via [Karma](https://karma-runner.github.io).
## Running end-to-end tests
Run `ng e2e` to execute the end-to-end tests via [Protractor](http://www.protractortest.org/).
## Further help
To get more help on the Angular CLI use `ng help` or go check out the [Angular CLI README](https://github.com/angular/angular-cli/blob/master/README.md).