https://github.com/luisminfante/openglrenderer
This is a simple OpenGL Renderer project utilizing the Core/App project architecture.
https://github.com/luisminfante/openglrenderer
cpp graphics-programming opengl
Last synced: 2 months ago
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This is a simple OpenGL Renderer project utilizing the Core/App project architecture.
- Host: GitHub
- URL: https://github.com/luisminfante/openglrenderer
- Owner: LuisMInfante
- License: unlicense
- Created: 2024-07-18T20:51:16.000Z (almost 2 years ago)
- Default Branch: master
- Last Pushed: 2024-10-08T03:50:45.000Z (almost 2 years ago)
- Last Synced: 2025-01-29T11:11:22.354Z (over 1 year ago)
- Topics: cpp, graphics-programming, opengl
- Language: C++
- Homepage:
- Size: 9.4 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# OpenGL Renderer
This is a simple OpenGL Renderer project utilizing the Core/App project architecture.
## Getting Started
1. Clone this repository
2. Open the `Scripts/` directory and run the appropriate `Setup` script to generate projects files. They are set to Visual Studio 2022 for Windows and gmake2 for Linux.
3. Open the solution file, build the project, and run the executable.
## Included
- Premake binaries for Win/Mac/Linux (`v5.0-beta2`)
- GLEW (OpenGL Extension Wrangler Library, `v2.1.0`)
- GLFW (OpenGL Framework Library, `v3.4`)
- GLM (OpenGL Mathematics, `v1.0.1`)
## License
- UNLICENSE for this repository (see `UNLICENSE.txt` for more details)
- Premake is licensed under BSD 3-Clause (see included LICENSE.txt file for more details)