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https://github.com/luk3yx/minetest-stasis
Allows Minetest players to put themselves in stasis.
https://github.com/luk3yx/minetest-stasis
Last synced: 16 days ago
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Allows Minetest players to put themselves in stasis.
- Host: GitHub
- URL: https://github.com/luk3yx/minetest-stasis
- Owner: luk3yx
- License: mit
- Created: 2018-07-25T05:46:38.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2018-07-28T04:24:12.000Z (over 6 years ago)
- Last Synced: 2024-11-01T10:42:35.724Z (2 months ago)
- Language: Lua
- Size: 83 KB
- Stars: 0
- Watchers: 3
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# Minetest stasis mod
A Minetest mod that allows players to be put in stasis.
## Dependencies
- [cloaking](https://github.com/luk3yx/minetest-cloaking)
- [knockout](https://github.com/Billy-S/knockout) (optional, adds functionality)## Putting yourself in stasis
You only need the `interact` privilege to use a stasis chamber.
To put yourself in a stasis chamber, simply stand still and right-click it.
To leave the stasis chamber, right-click it again, or run `/uncloak` if you
do not have `interact`.While in stasis, movement is disabled and you are cloaked.
## Putting someone else in stasis
If you have the [knockout](https://github.com/Billy-S/knockout) mod installed,
you can put other players in stasis.Pick up a knocked out player, carry the player to the stasis chamber,
(do *not* jump while holding the player), and right-click the chamber.Remember that players inside a stasis chamber can leave at any time, and cannot
be forcibly held there (except with patience and help from the knockout mod).## Transporting stasis chambers through pipeworks
Stasis chambers can also function as a makeshift transportation system with the
help of pipeworks (or similar). This has an advantage over mods that use
teleportation in survival-based worlds because you need a nonbroken tube
between destinations, and travelling takes time.To transport a stasis chamber containing a player, you can use node breakers
(or an equivalent) at one end, and a deployer (or equivalent) at the other.
If you do not want automation, you may simply pick up an active stasis chamber
and place it down at the destination, the player it contains will move with it
(unless they decided to leave).While in transit, players are shown a formspec with an option to leave, that
teleports the player back to the original location of the stasis chamber.## Crafting
### Stasis chamber Mk1
Single-use, requires one glass bottle per use.
![Crafting recipe](https://raw.githubusercontent.com/luk3yx/minetest-stasis/master/chamber%20mk1.png)
### Stasis chamber Mk2
Multiple uses, requires one mese crystal fragment per use.
![Crafting recipe](https://raw.githubusercontent.com/luk3yx/minetest-stasis/master/chamber%20mk2.png)
### Stasis chamber Mk3
Multiple uses, no additional items required.
![Crafting recipe](https://raw.githubusercontent.com/luk3yx/minetest-stasis/master/chamber%20mk3.png)
## TODO
- Better player texture.
- Bugfixes.