https://github.com/lustre-ge/lustre
lustre game engine
https://github.com/lustre-ge/lustre
cvusmo game-engine lua lustre lustre-ge physics-simulation rust voxel-engine vulkan-api vulkan-game-engine vulkano
Last synced: 8 months ago
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lustre game engine
- Host: GitHub
- URL: https://github.com/lustre-ge/lustre
- Owner: lustre-ge
- License: other
- Created: 2025-03-30T13:05:04.000Z (11 months ago)
- Default Branch: master
- Last Pushed: 2025-04-20T08:17:39.000Z (10 months ago)
- Last Synced: 2025-04-20T09:31:41.987Z (10 months ago)
- Topics: cvusmo, game-engine, lua, lustre, lustre-ge, physics-simulation, rust, voxel-engine, vulkan-api, vulkan-game-engine, vulkano
- Homepage: https://www.twitch.tv/cvusmo
- Size: 4.47 MB
- Stars: 2
- Watchers: 0
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Lustre

**Lustre** is a high-performance, modular, and creative 3D voxel-based game engine developed for our upcoming game project. Lustre emphasizes immersive worlds, extensive customization, and effortless extensibility, making it ideal for integrating complex gameplay mechanics, realistic physics, and stunning visual elements.
Our mission is to continuously refine and evolve Lustre alongside our primary game, incorporating practical feedback and enhancements gained through active development. We aim to expand our indie development team and foster a collaborative environment to drive Lustreβs future capabilities.
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## π§ Status: Early Development
This project is in **active early development** and **not ready for public testing**. Many systems are still under construction. Documentation will grow alongside the project.
π¬ Feedback is welcome
[Check out the full documentation on the Wiki](https://github.com/lustre-ge/lustre/wiki)
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## β¨ Planned Features
- **Voxel-Based Rendering** β High-performance real-time voxel terrain
- **Multiplayer Support** β Seamless online worlds with friends
- **Cross-Platform Support** β Linux (X11 + Wayland) & Windows
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## π οΈ Tech Stack
- **Language:** Rust
- **Graphics:** Vulkan (via Vulkano)
- **Scripting:** Lua 5.4 *(planned)*
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## π License
Lustre is **proprietary software** licensed under the terms outlined in the [LICENSE](LICENSE).
It includes open-source dependencies. See [THIRD_PARTY_LICENSES](THIRD_PARTY_LICENSES) for full details.
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## π Community & Content
### π¬ Discord
Join our active and passionate community on Discord to get stream schedules, gain access to our private Lustre server, follow ongoing development, and chat about Rust, game development, and more!
β [Join the Lustre Discord](https://discord.gg/WZH4XNgpem)
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### πΊ Twitch
Watch live development **Monday, Wednesday, Friday, and Saturday**:
β [twitch.tv/cvusmo](https://www.twitch.tv/cvusmo)
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### π¦ X (Twitter)
β [@lustre_ge](https://www.x.com/lustre_ge)
Follow for weekly Lustre devblogs