https://github.com/luxcorerender/maxtolux
Max integration for LuxCore
https://github.com/luxcorerender/maxtolux
Last synced: about 1 year ago
JSON representation
Max integration for LuxCore
- Host: GitHub
- URL: https://github.com/luxcorerender/maxtolux
- Owner: LuxCoreRender
- License: gpl-3.0
- Created: 2019-03-29T09:10:28.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2025-01-20T20:13:27.000Z (over 1 year ago)
- Last Synced: 2025-04-15T03:53:18.855Z (about 1 year ago)
- Language: C++
- Homepage:
- Size: 276 MB
- Stars: 12
- Watchers: 8
- Forks: 1
- Open Issues: 13
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# MaxToLux
MaxToLux is the Autodesk 3dsMax internal plugin to render directly inside 3dsmax using LuxCoreRenderer API. The plugin(s) is written in c++. MaxToLux is still under development and needs more work to be a complete renderer.
The original forum discussion about this topic can be found [here](https://forums.luxcorerender.org/viewtopic.php?f=5&t=1010)
MaxToLux is written in C++, and it's integrated into the interface like most other renderer plugins and natively utilizes the LuxCore interface.
Download binary build and plugin installer [here](https://github.com/LuxCoreRender/MaxToLux/releases)

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