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https://github.com/m1llerf/m1llerf


https://github.com/m1llerf/m1llerf

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README

          

## 🔧 Projects

### 📚 Coursework Highlights

**[priority_queue_comparison](https://github.com/M1llerF/priority_queue_comparison)**
A performance and structural analysis of Fibonacci vs. Binary Heaps, with benchmarks and Dijkstra’s algorithm. Includes a full research paper.

**[Racket-Interpreter](https://github.com/M1llerF/Racket-Interpreter)**
A basic interpreter for a Racket-like language, written for a language design course.

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### 🎮 REPO Game Mods

**[REPO-DropLaser-PrecisionMod](https://github.com/M1llerF/REPO-DropLaser-PrecisionMod)**
Adds a visible laser to dropped objects based on physics prediction. Multiplayer compatible.

**[REPO-GrabBeam-PhysicsColorMod](https://github.com/M1llerF/REPO-GrabBeam-PhysicsColorMod)**
Recolors the grab beam dynamically based on object weight, strain, and movement. Fully configurable.

**[RepoAnyAimSens](https://github.com/M1llerF/RepoAnyAimSens)**
Enables float-based aiming sensitivity in REPO beyond built-in integer limits.

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### 🧠 AI & Algorithms

**[RL_Maze_Explorer](https://github.com/M1llerF/RL_Maze_Explorer)**
A Q-learning agent designed to solve customizable mazes and puzzles. Built with a simple UI and tunable policy learning.

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## 🧰 Tools & Languages

These are some of the key tools and languages I’ve worked with extensively or showcased in the listed projects:








Additional experience with other languages and technologies not shown here.

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All projects are public.