https://github.com/m969/gameandunity-techlib
游戏、Unity技术项目引用目录
https://github.com/m969/gameandunity-techlib
collection game library unity
Last synced: 9 days ago
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游戏、Unity技术项目引用目录
- Host: GitHub
- URL: https://github.com/m969/gameandunity-techlib
- Owner: m969
- Created: 2020-11-02T02:10:34.000Z (over 4 years ago)
- Default Branch: master
- Last Pushed: 2025-04-30T07:38:37.000Z (25 days ago)
- Last Synced: 2025-04-30T08:43:39.093Z (25 days ago)
- Topics: collection, game, library, unity
- Homepage:
- Size: 258 KB
- Stars: 437
- Watchers: 8
- Forks: 83
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
## GameAndUnity-TechLib
## 游戏和Unity的技术项目收录库# Unity高效游戏开发技术栈尝试
- [ET](https://github.com/egametang/ET)  (基于C#双端共享代码的开源分布式网络游戏开发框架)
- [EGamePlay](https://github.com/m969/EGamePlay)  (轻量易扩展的战斗技能框架)
- [FGUI](https://en.fairygui.com) (简单强大的UI解决方案)
- [YooAsset](https://github.com/tuyoogame/YooAsset)  (开源免费的优秀资源管理插件)
- [HybridCLR](https://github.com/focus-creative-games/hybridclr) (客户端代码热更解决方案)
- [Hot Reload](https://assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358) (强大的编辑器下热重载插件,可以运行时更新C#代码,包括逻辑和字段)
- [Odin Inspector](https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041) (编辑器扩展、工作流改善)
- [Animancer Pro](https://assetstore.unity.com/packages/tools/animation/animancer-pro-116514) (基于Playable的简单强大的动画解决方案)
- [ProBuilder/UModeler](https://assetstore.unity.com/packages/tools/modeling/umodeler-80868) (快速关卡原型构建解决方案)
- [URP](https://docs.unity3d.com/Packages/[email protected]/manual/index.html) (Unity官方可编程渲染管线-通用渲染管线)
- [ShaderGraph/AmplifyShaderEditor](https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570) (自定义Shader编辑器)
- [Bolt](https://assetstore.unity.com/packages/tools/visual-scripting/bolt-163802) (可视化脚本)# 持续快速工程开发
- 热重载、热更新、自动化、规范化、简单化# 类似的收录库
- 游戏开发者路线图 [utilForever/game-developer-roadmap](https://github.com/utilForever/game-developer-roadmap) 
- [awesome-unity-open-source-on-github](https://github.com/baba-s/awesome-unity-open-source-on-github) 
- [awesome-unity](https://github.com/RyanNielson/awesome-unity) 
- [Unity-Script-Collection](https://github.com/michidk/Unity-Script-Collection) 
- [UnityLibrary](https://github.com/UnityCommunity/UnityLibrary) 
- https://github.com/MFatihMAR/Game-Networking-Resources 
- https://github.com/crazyshader/GameDev 
- https://github.com/Gforcex/OpenGraphic 
- https://github.com/insthync/awesome-unity3d 
- https://github.com/killop/anything_about_game 
- https://github.com/uhub/awesome-c-sharp 
- https://github.com/TastSong/GameProgrammerStudyNotes 
- https://github.com/michidk/Unity-Script-Collection 
- https://github.com/StefanoCecere/awesome-opensource-unity 
- https://github.com/ThusSpokeNomad/GameNetworkingResources 
- https://github.com/baba-s/awesome-unity-open-source-on-github # 游戏资源收录库
- https://github.com/HotpotDesign/Game-Assets-And-Resources 
- https://github.com/Kavex/GameDev-Resources 
- https://js13kgames.github.io/resources/
- https://github.com/kobitoko/Game-Jam-Tools-Resources
- https://github.com/felladrin/game-development-resources-list
- https://github.com/PterPmnta/ResourcesForVideoGameDevelopers---
# 框架
### 双端框架
- https://github.com/egametang/ET 
- https://github.com/AlianBlank/GameFrameX ### 客户端框架
- 2k+☆ https://github.com/EllanJiang/GameFramework
- 1k+☆ https://github.com/mr-kelly/KSFramework
- 1k+☆ https://github.com/yimengfan/BDFramework.Core
- 1k+☆ https://github.com/liangxiegame/QFramework
- 1k☆ https://github.com/GaoKaiHaHa/MyUnityFrameWork
- 700+☆ https://github.com/vovgou/loxodon-framework
- 300+☆ https://github.com/yomunsam/TinaX
- 300+☆ https://github.com/XINCGer/ColaFrameWork
- 300+☆ https://github.com/Fydar/RPGCore
- 100+☆ https://github.com/gmhevinci/MotionFramework
- 100+☆ https://github.com/SaiTingHu/HTFramework
- [mofr/Diablerie](https://github.com/mofr/Diablerie) ### 服务端框架
- https://github.com/egametang/ET 
- 4k+☆ https://github.com/heroiclabs/nakama 
- 2k+☆ https://github.com/ketoo/NoahGameFrame 
- https://github.com/leeveel/GeekServer 
- https://github.com/MirrorNetworking/Mirror ### Web后台框架
- [zuohuaijun/Admin.NET](https://github.com/zuohuaijun/Admin.NET) 
- [MonkSoul/Furion](https://github.com/MonkSoul/Furion) ### Actor框架
- 3k+ https://github.com/akkadotnet/akka.net
- 1k+ https://github.com/AsynkronIT/protoactor-dotnet
- 200+ https://github.com/microsoft/service-fabric-services-and-actors-dotnet### ECS
- https://github.com/Dreaming381/Latios-Framework 
- https://github.com/Leopotam/ecs 
- https://github.com/Leopotam/ecslite 
- https://github.com/Doraku/DefaultEcs 
- https://github.com/sebas77/Svelto.ECS
- https://github.com/PixeyeHQ/actors.unity
- https://github.com/EcsRx/ecsrx
- https://github.com/chromealex/ecs
- https://github.com/scellecs/Morpeh
- https://github.com/DCFApixels/DragonECS ### IoC
- 1k+☆ https://github.com/strangeioc/strangeioc
- 2k+☆ https://github.com/modesttree/Zenject
- 200+☆ https://github.com/CatLib/CatLib### AOP
- https://github.com/inversionhourglass/Rougamo ### 战斗、技能系统
- https://github.com/m969/EGamePlay 
- https://github.com/No78Vino/gameplay-ability-system-for-unity 
- https://github.com/NoSLoofah/Unity-Buff-System 
- 500+☆ https://github.com/sjai013/UnityGameplayAbilitySystem
- https://github.com/tranek/GASDocumentation (虚幻引擎的GamePlay Ability System 文档)
- 130+☆ https://github.com/dongweiPeng/SkillSystem
- 100+☆ https://github.com/delmarle/RPG-Core
- https://github.com/KrazyL/SkillSystem-3 (Dota2 alike Skill System Implementation for KnightPhone)
- 40+☆ https://github.com/dx50075/SkillSystem
- 70+☆ https://github.com/michaelday008/AnyRPGAlphaCode
- 10+☆ https://github.com/weichx/AbilitySystem
- 10+☆ https://github.com/gucheng0712/CombatDesigner (A Frame Based Visual Combat System in Unity Game Engine.)
- https://github.com/PxGame/XMLib.AM### 帧同步框架
- 300+☆ https://github.com/JiepengTan/LockstepEngine
- 300+☆ https://github.com/proepkes/UnityLockstep
- 1k+☆ https://github.com/SnpM/LockstepFramework---
# 工具插件
### 编辑器开发
- https://github.com/XINCGer/UnityToolchainsTrick 
- https://github.com/mackysoft/Unity-SerializeReferenceExtensions ### 黑客工具、网络异常模拟
- https://github.com/Z4nzu/hackingtool### 资源检查
- https://github.com/ZxIce/AssetCheck
- https://github.com/yasirkula/UnityAssetUsageDetector
- https://github.com/SixWays/UnityShaderStripper### 资源打包
- https://github.com/CyberAgentGameEntertainment/SmartAddresser ### Unity小工具
- https://github.com/Skyrim07/SKCell 
- https://github.com/lujian101/UnityToolDist (动画压缩、矩阵调试等)
- https://github.com/Unity-Technologies/VFXToolbox
- 600+☆ https://github.com/Deadcows/MyBox
- 100+☆ https://github.com/Ayfel/PrefabLightmapping
- https://github.com/laurenth-personal/lightmap-switching-tool
- https://github.com/yasirkula/UnityRuntimeInspector### 程序化工具
- 1k+☆ https://github.com/Syomus/ProceduralToolkit
- 15k+☆ https://github.com/mxgmn/WaveFunctionCollapse
- https://github.com/OndrejNepozitek/Edgar-Unity---
# 图形渲染
### 后期渲染
- https://github.com/elringus/sprite-glow### 水渲染
- https://github.com/flamacore/UnityHDRPSimpleWater### 镜面反射
- 100+☆ https://github.com/Kink3d/kMirrors (URP)
- 100+☆ https://github.com/ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection### 卡通渲染
- 1k+☆ https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
- 1k+☆ https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project
- 700+☆ https://github.com/Kink3d/kShading
- https://github.com/danbaidong1111/DanbaidongRP 
- 300+☆ https://github.com/SnutiHQ/Toon-Shader
- 300+☆ https://github.com/IronWarrior/UnityToonShader
- 300+☆ https://github.com/Jason-Ma-233/JasonMaToonRenderPipeline
- 300+☆ https://github.com/ronja-tutorials/ShaderTutorials
- 200+☆ https://github.com/you-ri/LiliumToonGraph
- 80+☆ https://github.com/madumpa/URP_StylizedLitShader
- 80+☆ https://github.com/Sorumi/UnityToonShader
- 50+☆ https://github.com/ChiliMilk/URP_Toon
- https://github.com/Santarh/MToon### 草渲染
- 300+☆ https://github.com/ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample### Decals
- 300+☆ https://github.com/Kink3d/kDecals### 体素
- 800+☆ https://github.com/mattatz/unity-voxel### 体积雾
- https://github.com/ArthurBrussee/Vapor---
# 其他
### 面试
- https://github.com/Lafree317/Unity-InterviewQuestion### 网络库
- 1k+☆ https://github.com/RevenantX/LiteNetLib
- https://github.com/BeardedManStudios/ForgeNetworkingRemastered
- https://github.com/Yinmany/NetCode-FPS### 序列化
- 15k+☆ https://github.com/google/flatbuffers (据说序列化快,占内存大,相比于pb,适合游戏开发)
- 100+☆ https://github.com/jamescourtney/FlatSharp### 对象池
- https://github.com/AnnulusGames/uPools### 动态表达式解析库
- 900+☆ https://github.com/davideicardi/DynamicExpresso
- 200+☆ https://github.com/zzzprojects/Eval-Expression.NET
- 200+☆ https://github.com/mparlak/Flee
- 100+☆ https://github.com/codingseb/ExpressionEvaluator
- http://wiki.unity3d.com/index.php/ExpressionParser### UI
- 2k+☆ https://github.com/mob-sakai/UIEffect
- https://github.com/mob-sakai/SoftMaskForUGUI 
- https://github.com/setchi/FancyScrollView
- https://github.com/qiankanglai/LoopScrollRect
- https://github.com/nzhul/inventory-system
- https://github.com/Heymity/UniversalInventorySystem
- https://github.com/dmitry-ivashenko/StatefulUI ### 物理碰撞
- https://github.com/AndresTraks/BulletSharp
- https://github.com/Zonciu/Box2DSharp
- 30+☆ https://github.com/JiepengTan/LockstepCollision
- 300+☆ https://github.com/Prince-Ling/LogicPhysics
- https://github.com/aaa719717747/TrueSyncExample
- https://github.com/dotnet-ad/Humper### 动态骨骼
- https://github.com/OneYoungMean/Automatic-DynamicBone### 图节点式编辑器(Graph Editor)
- https://github.com/alelievr/NodeGraphProcessor
- https://github.com/Siccity/xNode
- https://github.com/nicloay/Node-Inspector
- https://github.com/OndrejNepozitek/Edgar-Unity## 关卡编辑
- https://github.com/OndrejNepozitek/Edgar-Unity### 行为树
- 400+☆ https://github.com/meniku/NPBehave
- 200+☆ https://github.com/ashblue/fluid-behavior-tree
- [BonsaiBehaviourTree](https://github.com/luis-l/BonsaiBehaviourTree) ### 笔刷绘图
- https://github.com/EsProgram/InkPainter
- https://github.com/OndrejNepozitek/Edgar-Unity### SRP项目
- https://github.com/keijiro/TestbedHDRP### 敏感词库
- https://github.com/toolgood/ToolGood.Words### 算法
- https://github.com/labuladong/fucking-algorithm
- https://github.com/azl397985856/leetcode
- https://github.com/halfrost/LeetCode-Go### 原生平台交互
- 400+☆ https://github.com/yasirkula/UnityNativeShare### GPU蒙皮动画
- https://github.com/chenjd/Render-Crowd-Of-Animated-Characters