Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/m969/gameandunity-techlib

游戏、Unity技术项目引用目录
https://github.com/m969/gameandunity-techlib

collection game library unity

Last synced: 2 days ago
JSON representation

游戏、Unity技术项目引用目录

Awesome Lists containing this project

README

        

## GameAndUnity-TechLib
## 游戏和Unity的技术项目收录库

# Unity高效游戏开发技术栈尝试
- [ET](https://github.com/egametang/ET) ![](https://img.shields.io/github/stars/egametang/ET.svg?style=flat&label=Star&maxAge=86400) (基于C#双端共享代码的开源分布式网络游戏开发框架)
- [EGamePlay](https://github.com/m969/EGamePlay) ![](https://img.shields.io/github/stars/m969/EGamePlay.svg?style=flat&label=Star&maxAge=86400) (轻量易扩展的战斗技能框架)
- [FGUI](https://en.fairygui.com) (简单强大的UI解决方案)
- [YooAsset](https://github.com/tuyoogame/YooAsset) ![](https://img.shields.io/github/stars/tuyoogame/YooAsset.svg?style=flat&label=Star&maxAge=86400) (开源免费的优秀资源管理插件)
- [HybridCLR](https://github.com/focus-creative-games/hybridclr) ![](https://img.shields.io/github/stars/focus-creative-games/hybridclr.svg?style=flat&label=Star&maxAge=86400)(客户端代码热更解决方案)
- [Odin Inspector](https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041) (编辑器扩展、工作流改善)
- [Animancer Pro](https://assetstore.unity.com/packages/tools/animation/animancer-pro-116514) (基于Playable的简单强大的动画解决方案)
- [ProBuilder/UModeler](https://assetstore.unity.com/packages/tools/modeling/umodeler-80868) (快速关卡原型构建解决方案)
- [URP](https://docs.unity3d.com/Packages/[email protected]/manual/index.html) (Unity官方可编程渲染管线-通用渲染管线)
- [ShaderGraph/AmplifyShaderEditor](https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570) (自定义Shader编辑器)
- [Bolt](https://assetstore.unity.com/packages/tools/visual-scripting/bolt-163802) (可视化脚本)

# 类似的收录库
- 游戏开发者路线图 [utilForever/game-developer-roadmap](https://github.com/utilForever/game-developer-roadmap) ![](https://img.shields.io/github/stars/utilForever/game-developer-roadmap.svg?style=flat&label=Star&maxAge=86400)
- [awesome-unity-open-source-on-github](https://github.com/baba-s/awesome-unity-open-source-on-github) ![](https://img.shields.io/github/stars/baba-s/awesome-unity-open-source-on-github.svg?style=flat&label=Star&maxAge=86400)
- [awesome-unity](https://github.com/RyanNielson/awesome-unity) ![](https://img.shields.io/github/stars/RyanNielson/awesome-unity.svg?style=flat&label=Star&maxAge=86400)
- [Unity-Script-Collection](https://github.com/michidk/Unity-Script-Collection) ![](https://img.shields.io/github/stars/michidk/Unity-Script-Collection.svg?style=flat&label=Star&maxAge=86400)
- [UnityLibrary](https://github.com/UnityCommunity/UnityLibrary) ![](https://img.shields.io/github/stars/UnityCommunity/UnityLibrary.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/MFatihMAR/Game-Networking-Resources ![](https://img.shields.io/github/stars/MFatihMAR/Game-Networking-Resources.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/crazyshader/GameDev ![](https://img.shields.io/github/stars/crazyshader/GameDev.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/Gforcex/OpenGraphic ![](https://img.shields.io/github/stars/Gforcex/OpenGraphic.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/insthync/awesome-unity3d ![](https://img.shields.io/github/stars/insthync/awesome-unity3d.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/killop/anything_about_game ![](https://img.shields.io/github/stars/killop/anything_about_game.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/uhub/awesome-c-sharp ![](https://img.shields.io/github/stars/uhub/awesome-c-sharp.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/TastSong/GameProgrammerStudyNotes ![](https://img.shields.io/github/stars/TastSong/GameProgrammerStudyNotes.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/michidk/Unity-Script-Collection ![](https://img.shields.io/github/stars/michidk/Unity-Script-Collection.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/StefanoCecere/awesome-opensource-unity ![](https://img.shields.io/github/stars/StefanoCecere/awesome-opensource-unity.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/ThusSpokeNomad/GameNetworkingResources

# 游戏资源收录库
- https://github.com/HotpotDesign/Game-Assets-And-Resources ![](https://img.shields.io/github/stars/HotpotDesign/Game-Assets-And-Resources.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/Kavex/GameDev-Resources ![](https://img.shields.io/github/stars/Kavex/GameDev-Resources.svg?style=flat&label=Star&maxAge=86400)
- https://js13kgames.github.io/resources/
- https://github.com/kobitoko/Game-Jam-Tools-Resources
- https://github.com/felladrin/game-development-resources-list
- https://github.com/PterPmnta/ResourcesForVideoGameDevelopers

---
# 框架
### 双端框架
- https://github.com/egametang/ET ![](https://img.shields.io/github/stars/egametang/ET.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/AlianBlank/GameFrameX ![](https://img.shields.io/github/stars/AlianBlank/GameFrameX.svg?style=flat&label=Star&maxAge=86400)

### 客户端框架
- 2k+☆ https://github.com/EllanJiang/GameFramework
- 1k+☆ https://github.com/mr-kelly/KSFramework
- 1k+☆ https://github.com/yimengfan/BDFramework.Core
- 1k+☆ https://github.com/liangxiegame/QFramework
- 1k☆ https://github.com/GaoKaiHaHa/MyUnityFrameWork
- 700+☆ https://github.com/vovgou/loxodon-framework
- 300+☆ https://github.com/yomunsam/TinaX
- 300+☆ https://github.com/XINCGer/ColaFrameWork
- 300+☆ https://github.com/Fydar/RPGCore
- 100+☆ https://github.com/gmhevinci/MotionFramework
- 100+☆ https://github.com/SaiTingHu/HTFramework
- [mofr/Diablerie](https://github.com/mofr/Diablerie) ![](https://img.shields.io/github/stars/mofr/Diablerie.svg?style=flat&label=Star&maxAge=86400)

### 服务端框架
- https://github.com/egametang/ET ![](https://img.shields.io/github/stars/egametang/ET.svg?style=flat&label=Star&maxAge=86400)
- 4k+☆ https://github.com/heroiclabs/nakama ![](https://img.shields.io/github/stars/heroiclabs/nakama.svg?style=flat&label=Star&maxAge=86400)
- 2k+☆ https://github.com/ketoo/NoahGameFrame ![](https://img.shields.io/github/stars/ketoo/NoahGameFrame.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/leeveel/GeekServer ![](https://img.shields.io/github/stars/leeveel/GeekServer.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/MirrorNetworking/Mirror ![](https://img.shields.io/github/stars/MirrorNetworking/Mirror.svg?style=flat&label=Star&maxAge=86400)

### Web后台框架
- [zuohuaijun/Admin.NET](https://github.com/zuohuaijun/Admin.NET) ![](https://img.shields.io/github/stars/zuohuaijun/Admin.NET.svg?style=flat&label=Star&maxAge=86400)
- [MonkSoul/Furion](https://github.com/MonkSoul/Furion) ![](https://img.shields.io/github/stars/MonkSoul/Furion.svg?style=flat&label=Star&maxAge=86400)

### Actor框架
- 3k+ https://github.com/akkadotnet/akka.net
- 1k+ https://github.com/AsynkronIT/protoactor-dotnet
- 200+ https://github.com/microsoft/service-fabric-services-and-actors-dotnet

### ECS
- https://github.com/Dreaming381/Latios-Framework ![](https://img.shields.io/github/stars/Dreaming381/Latios-Framework.svg?style=flat&label=Star&maxAge=86400)
- 500+☆ https://github.com/Leopotam/ecs ![](https://img.shields.io/github/stars/Leopotam/ecs.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/Leopotam/ecslite ![](https://img.shields.io/github/stars/Leopotam/ecslite.svg?style=flat&label=Star&maxAge=86400)
- 500+☆ https://github.com/sebas77/Svelto.ECS
- 300+☆ https://github.com/PixeyeHQ/actors.unity
- 200+☆ https://github.com/EcsRx/ecsrx
- 100+☆ https://github.com/chromealex/ecs
- 10+☆ https://github.com/scellecs/Morpeh
- https://github.com/DCFApixels/DragonECS ![](https://img.shields.io/github/stars/DCFApixels/DragonECS.svg?style=flat&label=Star&maxAge=86400)

### IoC
- 1k+☆ https://github.com/strangeioc/strangeioc
- 2k+☆ https://github.com/modesttree/Zenject
- 200+☆ https://github.com/CatLib/CatLib

### AOP
- https://github.com/inversionhourglass/Rougamo ![](https://img.shields.io/github/stars/inversionhourglass/Rougamo.svg?style=flat&label=Star&maxAge=86400)

### 战斗、技能系统
- https://github.com/m969/EGamePlay ![](https://img.shields.io/github/stars/m969/EGamePlay.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/No78Vino/gameplay-ability-system-for-unity ![](https://img.shields.io/github/stars/No78Vino/gameplay-ability-system-for-unity.svg?style=flat&label=Star&maxAge=86400)
- 500+☆ https://github.com/sjai013/UnityGameplayAbilitySystem
- https://github.com/tranek/GASDocumentation (虚幻引擎的GamePlay Ability System 文档)
- 130+☆ https://github.com/dongweiPeng/SkillSystem
- 100+☆ https://github.com/delmarle/RPG-Core
- https://github.com/KrazyL/SkillSystem-3 (Dota2 alike Skill System Implementation for KnightPhone)
- 40+☆ https://github.com/dx50075/SkillSystem
- 70+☆ https://github.com/michaelday008/AnyRPGAlphaCode
- 10+☆ https://github.com/weichx/AbilitySystem
- 10+☆ https://github.com/gucheng0712/CombatDesigner (A Frame Based Visual Combat System in Unity Game Engine.)
- https://github.com/PxGame/XMLib.AM

### 帧同步框架
- 300+☆ https://github.com/JiepengTan/LockstepEngine
- 300+☆ https://github.com/proepkes/UnityLockstep
- 1k+☆ https://github.com/SnpM/LockstepFramework

---
# 工具插件
### 编辑器开发
- https://github.com/XINCGer/UnityToolchainsTrick ![](https://img.shields.io/github/stars/XINCGer/UnityToolchainsTrick.svg?style=flat&label=Star&maxAge=86400)

### 黑客工具、网络异常模拟
- https://github.com/Z4nzu/hackingtool

### 资源检查
- https://github.com/ZxIce/AssetCheck
- https://github.com/yasirkula/UnityAssetUsageDetector
- https://github.com/SixWays/UnityShaderStripper

### Unity小工具
- https://github.com/Skyrim07/SKCell ![](https://img.shields.io/github/stars/Skyrim07/SKCell.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/lujian101/UnityToolDist (动画压缩、矩阵调试等)
- https://github.com/Unity-Technologies/VFXToolbox
- 600+☆ https://github.com/Deadcows/MyBox
- 100+☆ https://github.com/Ayfel/PrefabLightmapping
- https://github.com/laurenth-personal/lightmap-switching-tool
- https://github.com/yasirkula/UnityRuntimeInspector

### 程序化工具
- 1k+☆ https://github.com/Syomus/ProceduralToolkit
- 15k+☆ https://github.com/mxgmn/WaveFunctionCollapse
- https://github.com/OndrejNepozitek/Edgar-Unity

---
# 图形渲染
### 后期渲染
- https://github.com/elringus/sprite-glow

### 水渲染
- https://github.com/flamacore/UnityHDRPSimpleWater

### 镜面反射
- 100+☆ https://github.com/Kink3d/kMirrors (URP)
- 100+☆ https://github.com/ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection

### 卡通渲染
- 1k+☆ https://github.com/ColinLeung-NiloCat/UnityURPToonLitShaderExample
- 1k+☆ https://github.com/unity3d-jp/UnityChanToonShaderVer2_Project
- 700+☆ https://github.com/Kink3d/kShading
- https://github.com/danbaidong1111/DanbaidongRP ![](https://img.shields.io/github/stars/danbaidong1111/DanbaidongRP.svg?style=flat&label=Star&maxAge=86400)
- 300+☆ https://github.com/SnutiHQ/Toon-Shader
- 300+☆ https://github.com/IronWarrior/UnityToonShader
- 300+☆ https://github.com/Jason-Ma-233/JasonMaToonRenderPipeline
- 300+☆ https://github.com/ronja-tutorials/ShaderTutorials
- 200+☆ https://github.com/you-ri/LiliumToonGraph
- 80+☆ https://github.com/madumpa/URP_StylizedLitShader
- 80+☆ https://github.com/Sorumi/UnityToonShader
- 50+☆ https://github.com/ChiliMilk/URP_Toon
- https://github.com/Santarh/MToon

### 草渲染
- 300+☆ https://github.com/ColinLeung-NiloCat/UnityURP-MobileDrawMeshInstancedIndirectExample

### Decals
- 300+☆ https://github.com/Kink3d/kDecals

### 体素
- 800+☆ https://github.com/mattatz/unity-voxel

### 体积雾
- https://github.com/ArthurBrussee/Vapor

---
# 其他
### 面试
- https://github.com/Lafree317/Unity-InterviewQuestion

### 网络库
- 1k+☆ https://github.com/RevenantX/LiteNetLib
- https://github.com/BeardedManStudios/ForgeNetworkingRemastered
- https://github.com/Yinmany/NetCode-FPS

### 序列化
- 15k+☆ https://github.com/google/flatbuffers (据说序列化快,占内存大,相比于pb,适合游戏开发)
- 100+☆ https://github.com/jamescourtney/FlatSharp

### 对象池
- https://github.com/AnnulusGames/uPools

### 动态表达式解析库
- 900+☆ https://github.com/davideicardi/DynamicExpresso
- 200+☆ https://github.com/zzzprojects/Eval-Expression.NET
- 200+☆ https://github.com/mparlak/Flee
- 100+☆ https://github.com/codingseb/ExpressionEvaluator
- http://wiki.unity3d.com/index.php/ExpressionParser

### UI
- 2k+☆ https://github.com/mob-sakai/UIEffect
- https://github.com/mob-sakai/SoftMaskForUGUI ![](https://img.shields.io/github/stars/mob-sakai/SoftMaskForUGUI.svg?style=flat&label=Star&maxAge=86400)
- https://github.com/setchi/FancyScrollView
- https://github.com/qiankanglai/LoopScrollRect
- https://github.com/nzhul/inventory-system
- https://github.com/Heymity/UniversalInventorySystem
- https://github.com/dmitry-ivashenko/StatefulUI ![](https://img.shields.io/github/stars/dmitry-ivashenko/StatefulUI.svg?style=flat&label=Star&maxAge=86400)

### 物理碰撞
- https://github.com/AndresTraks/BulletSharp
- https://github.com/Zonciu/Box2DSharp
- 30+☆ https://github.com/JiepengTan/LockstepCollision
- 300+☆ https://github.com/Prince-Ling/LogicPhysics
- https://github.com/aaa719717747/TrueSyncExample
- https://github.com/dotnet-ad/Humper

### 动态骨骼
- https://github.com/OneYoungMean/Automatic-DynamicBone

### 图节点式编辑器(Graph Editor)
- https://github.com/alelievr/NodeGraphProcessor
- https://github.com/Siccity/xNode
- https://github.com/nicloay/Node-Inspector
- https://github.com/OndrejNepozitek/Edgar-Unity

## 关卡编辑
- https://github.com/OndrejNepozitek/Edgar-Unity

### 行为树
- 400+☆ https://github.com/meniku/NPBehave
- 200+☆ https://github.com/ashblue/fluid-behavior-tree
- [BonsaiBehaviourTree](https://github.com/luis-l/BonsaiBehaviourTree) ![](https://img.shields.io/github/stars/luis-l/BonsaiBehaviourTree.svg?style=flat&label=Star&maxAge=86400)

### 笔刷绘图
- https://github.com/EsProgram/InkPainter
- https://github.com/OndrejNepozitek/Edgar-Unity

### SRP项目
- https://github.com/keijiro/TestbedHDRP

### 敏感词库
- https://github.com/toolgood/ToolGood.Words

### 算法
- https://github.com/labuladong/fucking-algorithm
- https://github.com/azl397985856/leetcode
- https://github.com/halfrost/LeetCode-Go

### 原生平台交互
- 400+☆ https://github.com/yasirkula/UnityNativeShare

### GPU蒙皮动画
- https://github.com/chenjd/Render-Crowd-Of-Animated-Characters