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https://github.com/macnelly/quad-svg

render svg to macroquad::texture::Texture2D using resvg
https://github.com/macnelly/quad-svg

Last synced: 3 months ago
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render svg to macroquad::texture::Texture2D using resvg

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README

        

quad-svg
=========

render svg to macroquad::texture::Texture2D using resvg

# examples
display 50 svg drawn ferris moving from left to right
```
cargo run --example="ferris"
```

display 100 svg drawn stars with text "Text" that are moving from top to bottom
```
cargo run --example="star"
```

# TODO

I want to include the font in the binary to not rely on system font.
The font example is currently only working if you have font-family "Caladea" installed. Otherwise the star is empty.