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https://github.com/madladsquad/uvkshadercompiler

Shader compiler program for the UntitledVulkanGameEngine
https://github.com/madladsquad/uvkshadercompiler

cpp glsl shader-compiler utility vulkan

Last synced: about 2 months ago
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Shader compiler program for the UntitledVulkanGameEngine

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README

        

# UVKShaderCompiler
[![CI](https://github.com/MadLadSquad/UVKShaderCompiler/actions/workflows/ci.yaml/badge.svg)](https://github.com/MadLadSquad/UVKShaderCompiler/actions/workflows/ci.yaml)
[![MIT license](https://img.shields.io/badge/License-MIT-blue.svg)](https://lbesson.mit-license.org/)
[![trello](https://img.shields.io/badge/Trello-UVK-blue])](https://trello.com/b/0upjsxT0/untitledvukangameengine)
[![Discord](https://img.shields.io/discord/717037253292982315.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.gg/4wgH8ZE)

> Version 1.0.0.0

Shader compiler program for the UntitledVulkanGameEngine

## Features
1. Compiles shaders from glsl to SPIR-V
1. Automatically recompiles modified shaders

## Dependencies
1. glslang
1. SPIRV-Tools
1. shaderc
1. SPIRV-Headers