https://github.com/madskjeldgaard/sc-plugins-build-scripts
Scripts for building and installing SuperCollider plugins on MacOS
https://github.com/madskjeldgaard/sc-plugins-build-scripts
supercollider supercollider-plugins
Last synced: 8 months ago
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Scripts for building and installing SuperCollider plugins on MacOS
- Host: GitHub
- URL: https://github.com/madskjeldgaard/sc-plugins-build-scripts
- Owner: madskjeldgaard
- Created: 2021-10-04T09:26:11.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2023-07-31T14:27:06.000Z (almost 3 years ago)
- Last Synced: 2025-05-07T16:52:57.300Z (about 1 year ago)
- Topics: supercollider, supercollider-plugins
- Language: Shell
- Homepage:
- Size: 13.7 KB
- Stars: 9
- Watchers: 2
- Forks: 2
- Open Issues: 1
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# MacOS plugin build scripts
# Usage:
First get this repo:
```bash
git clone --recurse-submodule https://github.com/madskjeldgaard/sc-plugins-build-scripts
cd sc-plugins-build-scripts
```
Then run one of the build scripts like so to build and install a plugin package:
```bash
./guttersynth-sc.sh x86_64
```
As you can see, the frst argumement is the target architecture. `x86_64` is used if you run SC on an intel based mac or if you have SuperCollider installed under Rosetta on an M1-based mac. Otherwise use `arm64`.