https://github.com/maeln/wyzoid
A basic GPGPU playground using Vulkan
https://github.com/maeln/wyzoid
gpgpu playground rust shader vulkan
Last synced: 3 months ago
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A basic GPGPU playground using Vulkan
- Host: GitHub
- URL: https://github.com/maeln/wyzoid
- Owner: maeln
- License: other
- Created: 2019-07-16T14:24:39.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2022-06-06T18:59:13.000Z (about 3 years ago)
- Last Synced: 2025-01-01T14:42:01.449Z (7 months ago)
- Topics: gpgpu, playground, rust, shader, vulkan
- Language: Rust
- Homepage:
- Size: 479 KB
- Stars: 7
- Watchers: 1
- Forks: 0
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
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README
# Wyzoid 🧶
[](https://crates.io/crates/wyzoid)
[](https://travis-ci.org/maeln/wyzoid)Wyzoid is a small framework made to easily experiment with compute shader / GPGPU using Vulkan (via [ash](https://crates.io/crates/ash)).
## Examples
The project include 3 examples:
1. "basic": Execute one shader on one buffer
- `cargo run --example basic`
2. "multiplebuffer": Execute one shader on two buffer
- `cargo run --example multiplebuffer`
3. "multiplebuffershader": Execute two shader in series on two buffer
- `cargo run --example multiplebuffershader`## Documentation
Documentation is very much a todo. In the meanwhile, you can look at the [examples](./examples).