https://github.com/maikklein/unethelpers
https://github.com/maikklein/unethelpers
Last synced: 3 months ago
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- Host: GitHub
- URL: https://github.com/maikklein/unethelpers
- Owner: MaikKlein
- Created: 2015-07-19T12:11:46.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2015-07-20T07:43:59.000Z (about 10 years ago)
- Last Synced: 2025-07-01T17:58:56.625Z (3 months ago)
- Language: C#
- Size: 89.8 KB
- Stars: 12
- Watchers: 2
- Forks: 5
- Open Issues: 3
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Metadata Files:
- Readme: README.md
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README
#Multistart(Windows only)
##Important
WindowTitle needs to be set to your window title. The window title is your product name wich can be found and set in 'File -> BuildSettings -> PlayerSettings'Your standalone build should start in window mode.
Uncheck PlayerSettings->DefaultIsFullScreen
Your should also disable the unity start up dialog.
Select disable in PlayerSettings->DisplayResoultionDialog
##Scene
The scene that you want to build##Width / Height
The resoultion of your monitor.##Timout
How long it should look for the windows.##Horizonal Offset
The horizonal offset will control how far the windows are spawned from 0,0.For example if you have a resoultion of 1920x1080 and you set your horizonal offset to 1920, the windows will spawn on your second monitor.
##Relative Path
The folder where you want to save the build. The path is relative to your project root folder.#AutoConnect
The AutoConnect script will automatically start the server in the editor and start a client in the standalone build.Just put it on your NetworkManager.