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https://github.com/maikorapppublic/platform

Maikor platform information and data (language, memory layout, etc)
https://github.com/maikorapppublic/platform

assembly maikor rust

Last synced: about 2 months ago
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Maikor platform information and data (language, memory layout, etc)

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README

          

Maikor

>⚠️ Work in progress
>
> Links may be broken, features missing, etc

*Cross-platform 16-bit game system*

See more at [maikor.app](https://maikor.app) and the [project homepage](https://github.com/MaikorAppPublic)

### Play

[Android](https://github.com/MaikorAppPublic/android-app)

[iOS](https://github.com/MaikorAppPublic/ios-app)

[Windows, macOS and Linux](https://github.com/MaikorAppPublic/desktop-app)

### Make

[iOS IDE](https://github.com/MaikorAppPublic/ios-app)

[Desktop IDE](https://github.com/MaikorAppPublic/desktop-ide)

[Build tools](https://github.com/MaikorAppPublic/build-tools)

[REPL](https://play.vm.maikor.app)

[Docs](https://docs.maikor.app)

## maikor-platform

- constants
- Graphical constants and limits for the platform
- graphics
- Sprite bit masks
- input
- Bits used for inputs
- mem
- sizes
- Size in byte of sections
- addresses
- Address in bytes of sections
- names
- op
- Short names, eg. `CPY.B`
- full
- OP + args, eg. `CPY.B (R,N)`
- op_params
- Registers are encoded in one byte, the first four bits are Pre/Post Inc/Dec and the last four bits are the register
- ops
- Codes for ops
- registers
- offset
- Address of register
- ids
- ID of register
- flags
- Bits for flag register