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https://github.com/maksasj/omniscia
2D platformer game, with the main mechanic time manipulation
https://github.com/maksasj/omniscia
game-development opengl platformer time-travel
Last synced: about 6 hours ago
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2D platformer game, with the main mechanic time manipulation
- Host: GitHub
- URL: https://github.com/maksasj/omniscia
- Owner: Maksasj
- License: other
- Created: 2023-02-28T18:38:54.000Z (over 1 year ago)
- Default Branch: master
- Last Pushed: 2023-10-01T14:57:51.000Z (about 1 year ago)
- Last Synced: 2023-10-01T17:13:44.239Z (about 1 year ago)
- Topics: game-development, opengl, platformer, time-travel
- Language: C++
- Homepage:
- Size: 82.9 MB
- Stars: 5
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE.md
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README
# Omniscia
Omnisicia - 2D platformer game, with the main mechanic time manipulation (traveling to the past, future, speed up and slow down time)Omnisicia highly inspired by [Celeste](https://store.steampowered.com/app/504230/Celeste/) as well as by [Braid](https://store.steampowered.com/app/26800/Braid/)
> Note game is an under development, wait for realeses under realease page
---
## Building
### Requirments
- Cmake (probably any version)
- C++ Clang compiler at least 15.0.0
> Note that this is a demo readme, because of this not all building steps are described.```bash
cmake -B build -G Ninjacmake --build build
```But for convenience there is bash `make` script
```bash
make.bat
```## License
All code in this repository is licensed under
- Creative Commons Attribution-NonCommercial 4.0 International ([LICENSE.md](https://github.com/Maksasj/omniscia/blob/master/LICENSE.md) or https://creativecommons.org/licenses/by-nc/4.0/)