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https://github.com/malaksadek/tomthethief

A 2D Maze-Based Video Game 🎮 💻 (2015)
https://github.com/malaksadek/tomthethief

2d-game 2d-sprites c-plus-plus djikstra-algorithm game-development sfml sfml-game tiled tiled-map-editor video-game

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A 2D Maze-Based Video Game 🎮 💻 (2015)

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# Tom The Thief
A 2D Maze-Based Video Game 🎮 💻 (2015)

The game is coded in `C++` and begins with an introductory comic strip and the main menu also allows the user to alter various settings. The start of the game is in a hub, featuring a mini-map, that allows the user to select the level they want to play, the actual game is a maze that is hidden from the user, except for a field of view around the character. The user must collect coins and a key to open the door and escape the level, however enemies begin chasing the character once they reach a certain threshold distance from them and will follow the character using `Djiksta's shortest path algorithm`. The levels progress in difficulty. The graphics are implemented using `SFML`, `2D Sprite Sheets` are used for animated components, and the worlds were created using `Tiled`.

# Contact

* email: [email protected]
* LinkedIn: www.linkedin.com/in/malak-sadek-17aa65164/
* website: http://malaksadekapps.com/