https://github.com/malted/unity-boilerplate
A small collection of some of the scripts I use in most Unity projects.
https://github.com/malted/unity-boilerplate
game-development unity3d
Last synced: about 2 months ago
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A small collection of some of the scripts I use in most Unity projects.
- Host: GitHub
- URL: https://github.com/malted/unity-boilerplate
- Owner: malted
- License: mit
- Created: 2021-07-12T12:37:18.000Z (almost 5 years ago)
- Default Branch: main
- Last Pushed: 2021-07-14T15:53:37.000Z (almost 5 years ago)
- Last Synced: 2025-01-16T22:48:19.714Z (over 1 year ago)
- Topics: game-development, unity3d
- Language: C#
- Homepage:
- Size: 15.6 KB
- Stars: 0
- Watchers: 0
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# unity-boilerplate
Some template scripts that come in useful for almost every game I make with Unity
Note these are not fit for use in production builds as-is. They contain debug info as well as some other issues that need addressing, for example moving screen shake utils out of player movement scripts.
The scripts under `/forced-perspective` are simply dumps of drafts I have written to attempt to replicate the effect seen in games such as Superliminal. They don't work too reliably in their current state and I hope to revisit them sometime in the future.