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https://github.com/manasjayanth/reason-aoc-starter
Reason Starter kit for Advent of Code
https://github.com/manasjayanth/reason-aoc-starter
advent-of-code esy ocaml pesy reason
Last synced: 24 days ago
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Reason Starter kit for Advent of Code
- Host: GitHub
- URL: https://github.com/manasjayanth/reason-aoc-starter
- Owner: ManasJayanth
- License: mit
- Created: 2020-12-01T04:53:23.000Z (almost 4 years ago)
- Default Branch: master
- Last Pushed: 2021-02-06T10:05:36.000Z (over 3 years ago)
- Last Synced: 2024-08-04T01:27:05.516Z (3 months ago)
- Topics: advent-of-code, esy, ocaml, pesy, reason
- Language: JavaScript
- Homepage:
- Size: 111 KB
- Stars: 10
- Watchers: 2
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: MIT-LICENSE
Awesome Lists containing this project
README
# Advent of Code with Reason
Hey!
This is started kit for working Advent of Code puzzle. You can clone it and build it with [`esy`](https://esy.sh)
```sh
git clone https://github.com/ManasJayanth/reason-aoc-starter
cd reason-aoc-starter
esy
```To enable Flambda optimisations on your compiled binaries, use `@release`
Examples,
```
esy @release # to just build
esy start:release # to run flambda opt enabled binary
```If you dont have `esy` already installed,
```sh
npm i -g esy
# or
yarn global add esy
```## Editor setup
We recommend the following editor plugins
1. [OCaml Platform](https://marketplace.visualstudio.com/items?itemName=ocamllabs.ocaml-platform) for VSCode/VSCodium
2. [reason-mode](https://github.com/reasonml-editor/reason-mode) with [esy-mode](https://github.com/ManasJayanth/esy-mode) for Emacs
3. [vim-reasonml]() for Vim## Forum discussion
Associated forum post can be found [here](https://reasonml.chat/t/advent-of-code-2020-starter-kit-and-tips/2555).
If you have any questions, feel free to ask on the there. Tag me on Discord if you are on Reason Servers. I'm `Manas (prometheansacrifice)#0219` there.
Tips and new ideas are welcome too!## Helper libraries available
- `@reason-native/console` for logging
- `@reason-native/fs` for file utilities
- `@reason-native/fp` for type safe path handling
- `@reason-native/rely` for unit testing the puzzle cases
- `@reason-native/cli` for CLI parsing
- `@opam/container` for an extended standard library
- `@opam/angstrom` for parsing the puzzle input
## Build tools used- [Dune](https://dune.readthedocs.io/en/stable/) - to build the project
- [Pesy](https://github.com/esy/pesy) - to provide an alternative convenient JSON syntax for Dune file. Optional. Use `esy pesy eject ./path/to/sub-package` to use the Dune file for that subpackage.## Documentation for provided helper utils
(TODO)
## Documentation (quick primers) for included libraries
### `@reason-native/console`
Reason is a type safe language and functions have to be intentionally
written in a way accept arguments of any type. Benefits of such strong
typing is seen in large codebases, but for simple printing, one could
need type specific printers like `print_int` etc.`@reason-native/console` provided a familiar generic `Console.log`
inspired by the browser's `console.log`. See [here](https://reason-native.com/docs/console/)```reason
Console.log("Some string here");
Console.log(true);
Console.log(Some("hi"));
Console.log(None);
```