https://github.com/mandyschen/SealSurvival
Eat smaller fish and avoid larger fish as a seal in this agar.io style game.
https://github.com/mandyschen/SealSurvival
csharp unity
Last synced: 10 months ago
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Eat smaller fish and avoid larger fish as a seal in this agar.io style game.
- Host: GitHub
- URL: https://github.com/mandyschen/SealSurvival
- Owner: mandyschen
- Created: 2024-12-30T13:17:53.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-01-02T02:57:02.000Z (over 1 year ago)
- Last Synced: 2025-08-05T15:39:16.655Z (11 months ago)
- Topics: csharp, unity
- Language: ShaderLab
- Homepage:
- Size: 72.8 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Seal Survival: WolverineSoft Studio Programming Challenge
In *Seal Survival*, you take on the role of a seal navigating a dynamic underwater world. Your mission: grow larger by collecting fish smaller than you while avoiding those bigger than you. Inspired by the mechanics of [agar.io](https://agar.io/#ffa), this game challenges your reflexes, strategy, and decision-making skills!
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## Gameplay Overview
1. **Movement**:
Use the `W`, `A`, `S`, and `D` keys or the arrow keys to move your seal around the map.
2. **Growth Mechanic**:
- Start as a tiny seal at size **5**.
- Consume **smaller fish** to increase your size.
- Avoid **larger fish** or it's game over.
3. **Entities**:
- **Wandering Fish**: Spawn at random sizes between 1 and 100 and move idly around the map.
- **Stagnant Fish**: Fixed in place and always size 1.
4. **Win and Lose Conditions**:
- Achieve victory by reaching size **100** or greater!
- A game reset occurs if the seal touches a fish of the same size or larger.
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## Gameplay Footage
https://github.com/user-attachments/assets/513a2f50-d547-4fc9-a6a3-a0fe62a66df8
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## How to Play
1. Go to Releases.
2. Click on most recent release.
3. Download (click on) the top file.
4. Unzip the file.
5. Run the application by opening it.
**Troubleshoot:**
1. Run `cd /path/to/your/app/folder`
2. Run `chmod +x "mac_play.app/Contents/MacOS/WolverineSoftApplication"`
3. Run `xattr -cr /path/to/your/app/folder/mac_play.app`
Edit path names (*/path/to/your/app/folder*) and application name (*mac_play*) as needed.
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## Credits
Created by Mandy Chen as an application to WolverineSoft Studio.