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https://github.com/marcb152/load-in-abyss

Load In Abyss - C++ game made with BGFX & with friends
https://github.com/marcb152/load-in-abyss

3d 3d-engine 3d-game bgfx glfw glfw3 video-game

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Load In Abyss - C++ game made with BGFX & with friends

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README

          

# Load in Abyss

A small, pure C++ game developed over three months in collaboration with friends to learn modern C++.

## Installation

```bash
git clone git@github.com:marcb152/load-in-abyss.git
cd load-in-abyss
git submodule update --init --recursive
```

> [!NOTE]
> The first build might take a while (5 to 10 minutes), but later builds will be faster.

> [!WARNING]
> Make sure to have the latest version of CMake, (make, gcc, g++) or ninja or Clang installed.

#### Versions used

C++23

## Features

- [x] Cross-platform: Windows, Linux (Xorg and Wayland), macOS (Untested)
- [x] 3D

## Authors

- [@marcb152](https://www.github.com/marcb152)
- [@Okinobi]
- [@Pyy0tr](https://github.com/Pyy0tr)
- [@TomSilfCreative](https://github.com/TomSilfCreative)
- [@AMO]
- [@Matthieu]
- [@EGIDE]
- [@Boo!!]
- [@LeGauth44](https://github.com/LeGauth44)

## Inspiration & references

Huge thanks to these awesome people and projects:
- [Igneous is an open source game engine written in C++](https://github.com/MissingBitStudios/igneous)
- [CatDogEngine: A cross-platform game engine/editor written in modern C++ (WIP)](https://github.com/meta4d-me/CatDogEngine)
- [Minecraft, but it's built on top of a deferred renderer](https://github.com/jdah/minecraft-again)
- [hw3d: C++ 3D graphics engine under Direct3D 11. Developed in a Planet Chili video tutorial series that can be found on YouTube. https://youtu.be/_4FArgOX1I4](https://github.com/planetchili/hw3d)