https://github.com/marceline-tavernier/raymarching-shader
Kishimisu #2 : Raymarching shader
https://github.com/marceline-tavernier/raymarching-shader
kishimisu marceline-tavernier processing raymarching shader shaders
Last synced: over 1 year ago
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Kishimisu #2 : Raymarching shader
- Host: GitHub
- URL: https://github.com/marceline-tavernier/raymarching-shader
- Owner: marceline-tavernier
- License: unlicense
- Created: 2025-02-03T11:30:45.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2025-02-03T12:19:16.000Z (over 1 year ago)
- Last Synced: 2025-02-03T12:31:44.250Z (over 1 year ago)
- Topics: kishimisu, marceline-tavernier, processing, raymarching, shader, shaders
- Language: GLSL
- Homepage:
- Size: 57.2 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Raymarching Shader
Kishimisu #2 : Raymarching shader
[Raymarching shader video](https://github.com/user-attachments/assets/87a03a5a-b020-4546-9589-fb9a340c452c)
## Description
- Visualize the raymarching shader
- You can click and move the mouse to control the wiggle and rotation
## Details
| Programming language | Start and end date | Inspired by |
| :---: | :---: | :---: |
| Processing/GLSL | February 2025 | [This youtube video](https://youtu.be/khblXafu7iA?si=dqkO_W5L0K3MpsPf) |
## License
[The Unlicense](LICENSE)