https://github.com/marcobuttiglione/pond
A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to deliver realistic and customizable soft body simulations, optimized for games and XR applications.
https://github.com/marcobuttiglione/pond
game-development particle-system physics-engine soft-body unity xpbd xr
Last synced: about 1 year ago
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A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to deliver realistic and customizable soft body simulations, optimized for games and XR applications.
- Host: GitHub
- URL: https://github.com/marcobuttiglione/pond
- Owner: MarcoButtiglione
- License: mit
- Created: 2024-10-24T09:57:43.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2024-11-07T14:27:03.000Z (over 1 year ago)
- Last Synced: 2025-02-14T12:36:08.367Z (over 1 year ago)
- Topics: game-development, particle-system, physics-engine, soft-body, unity, xpbd, xr
- Homepage:
- Size: 919 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# pond
A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to deliver realistic and customizable soft body simulations, optimized for games and XR applications.