https://github.com/marcobuttiglione/pond
A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to deliver realistic and customizable soft body simulations, optimized for games and XR applications.
https://github.com/marcobuttiglione/pond
game-development particle-system physics-engine soft-body unity xpbd xr
Last synced: about 2 months ago
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A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to deliver realistic and customizable soft body simulations, optimized for games and XR applications.
- Host: GitHub
- URL: https://github.com/marcobuttiglione/pond
- Owner: MarcoButtiglione
- License: mit
- Created: 2024-10-24T09:57:43.000Z (7 months ago)
- Default Branch: main
- Last Pushed: 2024-11-07T14:27:03.000Z (7 months ago)
- Last Synced: 2025-02-14T12:36:08.367Z (4 months ago)
- Topics: game-development, particle-system, physics-engine, soft-body, unity, xpbd, xr
- Homepage:
- Size: 919 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# pond
A lightweight, cross-platform, particle-oriented Unity physics engine specializing in deformable body simulation through XPBD (Extended Position Based Dynamics). POND leverages particle systems to deliver realistic and customizable soft body simulations, optimized for games and XR applications.