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https://github.com/marianpekar/voxel-terrain-rendering
An old-school voxel terrain rendering
https://github.com/marianpekar/voxel-terrain-rendering
cplusplus cpp rendering retrogaming sdl sdl2 voxel voxel-terrain
Last synced: 29 days ago
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An old-school voxel terrain rendering
- Host: GitHub
- URL: https://github.com/marianpekar/voxel-terrain-rendering
- Owner: marianpekar
- Created: 2023-01-29T17:29:33.000Z (about 2 years ago)
- Default Branch: master
- Last Pushed: 2023-01-29T17:30:47.000Z (about 2 years ago)
- Last Synced: 2024-11-09T22:40:21.924Z (3 months ago)
- Topics: cplusplus, cpp, rendering, retrogaming, sdl, sdl2, voxel, voxel-terrain
- Language: C
- Homepage:
- Size: 10.3 MB
- Stars: 4
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Voxel Terrain Rendering
![Voxel Terrain](voxel_terrain.gif)
Based on [Voxel Space Engine: Comanche Terrain Rendering](https://www.youtube.com/watch?v=bQBY9BM9g_Y) by [@gustavopezzi](https://github.com/gustavopezzi) but implemented in C++ and uses SDL and SDL_image instead of DOS-Like framework.