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https://github.com/mariopartyrd/marioparty5


https://github.com/mariopartyrd/marioparty5

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README

        

Some Game
[![Build Status]][actions] ![Progress] ![DOL Progress] ![RELs Progress] [![Discord Badge]][discord]
=============

[Build Status]: https://github.com/zeldaret/tww/actions/workflows/build.yml/badge.svg
[actions]: https://github.com/zeldaret/tww/actions/workflows/build.yml

[Progress]: https://img.shields.io/endpoint?label=Code&url=https%3A%2F%2Fprogress.decomp.club%2Fdata%2Ftww%2FGZLE01%2Fall%2F%3Fmode%3Dshield%26measure%3Dcode

[DOL Progress]: https://img.shields.io/endpoint?label=DOL&url=https%3A%2F%2Fprogress.decomp.club%2Fdata%2Ftww%2FGZLE01%2Fdol%2F%3Fmode%3Dshield%26measure%3Dcode

[RELs Progress]: https://img.shields.io/endpoint?label=RELs&url=https%3A%2F%2Fprogress.decomp.club%2Fdata%2Ftww%2FGZLE01%2Fmodules%2F%3Fmode%3Dshield%26measure%3Dcode

[Discord Badge]: https://img.shields.io/discord/727908905392275526?color=%237289DA&logo=discord&logoColor=%23FFFFFF
[discord]: https://discord.gg/hKx3FJJgrV

A work-in-progress decompilation of Some Game.

This repository does **not** contain any game assets or assembly whatsoever. An existing copy of the game is required.

Supported versions:

- `GP5E01`: Rev 0 (USA)

Dependencies
============

Windows
--------

On Windows, it's **highly recommended** to use native tooling. WSL or msys2 are **not** required.
When running under WSL, [objdiff](#diffing) is unable to get filesystem notifications for automatic rebuilds.

- Install [Python](https://www.python.org/downloads/) and add it to `%PATH%`.
- Also available from the [Windows Store](https://apps.microsoft.com/store/detail/python-311/9NRWMJP3717K).
- Download [ninja](https://github.com/ninja-build/ninja/releases) and add it to `%PATH%`.
- Quick install via pip: `pip install ninja`

macOS
------

- Install [ninja](https://github.com/ninja-build/ninja/wiki/Pre-built-Ninja-packages):

```sh
brew install ninja
```

- Install [wine-crossover](https://github.com/Gcenx/homebrew-wine):

```sh
brew install --cask --no-quarantine gcenx/wine/wine-crossover
```

After OS upgrades, if macOS complains about `Wine Crossover.app` being unverified, you can unquarantine it using:

```sh
sudo xattr -rd com.apple.quarantine '/Applications/Wine Crossover.app'
```

Linux
------

- Install [ninja](https://github.com/ninja-build/ninja/wiki/Pre-built-Ninja-packages).
- For non-x86(_64) platforms: Install wine from your package manager.
- For x86(_64), [wibo](https://github.com/decompals/wibo), a minimal 32-bit Windows binary wrapper, will be automatically downloaded and used.

Building
========

- Clone the repository:

```sh
git clone https://github.com/my/repo.git
```

- Using [Dolphin Emulator](https://dolphin-emu.org/), extract your game to `orig/GP5E01`.
![](assets/dolphin-extract.png)
- To save space, the only necessary files are the following. Any others can be deleted.
- `sys/main.dol`
- `files/rels/*.rel`
- Configure:

```sh
python configure.py
```

To use a version other than `GP5E01` (USA), specify it with `--version`.
- Build:

```sh
ninja
```

Visual Studio Code
==================

If desired, use the recommended Visual Studio Code settings by renaming the `.vscode.example` directory to `.vscode`.

Diffing
=======

Once the initial build succeeds, an `objdiff.json` should exist in the project root.

Download the latest release from [encounter/objdiff](https://github.com/encounter/objdiff). Under project settings, set `Project directory`. The configuration should be loaded automatically.

Select an object from the left sidebar to begin diffing. Changes to the project will rebuild automatically: changes to source files, headers, `configure.py`, `splits.txt` or `symbols.txt`.

![](assets/objdiff.png)