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https://github.com/markersniffen/odin-d3d11-h264-decode
https://github.com/markersniffen/odin-d3d11-h264-decode
Last synced: 18 days ago
JSON representation
- Host: GitHub
- URL: https://github.com/markersniffen/odin-d3d11-h264-decode
- Owner: markersniffen
- Created: 2024-06-06T01:46:53.000Z (6 months ago)
- Default Branch: master
- Last Pushed: 2024-06-06T02:20:24.000Z (6 months ago)
- Last Synced: 2024-06-07T02:31:27.233Z (6 months ago)
- Language: Odin
- Size: 10.6 MB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-odin - H264 Decoding
README
Minimal reference program that shows how to use Windows Media Foundation API & D3D11 to decode h264 files on the gpu. Based on the D3D11 example from the odin-lang/examples.
Note: The VIDEO_SUPPORT flag was incorrect in the recent vendor D3D11.odin file. Make sure to pull from the Odin repo otherwise `D3D11.CreateDevice` will fail.