https://github.com/markmohr/getawayfrompatrols
A game project based on Unity3D.
https://github.com/markmohr/getawayfrompatrols
ai-games csharp unity3d unity3d-games
Last synced: about 1 month ago
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A game project based on Unity3D.
- Host: GitHub
- URL: https://github.com/markmohr/getawayfrompatrols
- Owner: MarkMoHR
- Created: 2017-04-10T05:51:33.000Z (about 9 years ago)
- Default Branch: master
- Last Pushed: 2017-05-30T15:24:51.000Z (about 9 years ago)
- Last Synced: 2025-02-23T17:46:47.338Z (over 1 year ago)
- Topics: ai-games, csharp, unity3d, unity3d-games
- Language: C#
- Homepage: http://blog.csdn.net/qq_33000225/article/details/70045292
- Size: 5.93 MB
- Stars: 1
- Watchers: 1
- Forks: 1
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# GetAwayFromPatrols
A game implemented with Unity3d.
1 Game rules
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- Press the Up/Down/Left/Right Arrow of keyboard to control the hero.
- The patrols will walk around in their own areas.
- When you walk into a patrol's area, the patrol will be sensitive and speed up to catch up with you.
- When you escape from the patrol, he will wander around his area again.
- Each time you escape from a patrol, you score!
- When you are caught by the patrol, game over.
2 Game effect
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3 UML class diagram
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4 Code Explanation
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Chinese version: http://blog.csdn.net/qq_33000225/article/details/70045292