https://github.com/markusmoenig/render-z
A visual Metal shader editor for macOS and iPadOS
https://github.com/markusmoenig/render-z
editor metal procedural shader
Last synced: 3 months ago
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A visual Metal shader editor for macOS and iPadOS
- Host: GitHub
- URL: https://github.com/markusmoenig/render-z
- Owner: markusmoenig
- License: mit
- Created: 2023-06-03T00:51:30.000Z (almost 2 years ago)
- Default Branch: master
- Last Pushed: 2023-08-24T10:15:02.000Z (over 1 year ago)
- Last Synced: 2024-12-12T04:31:37.395Z (4 months ago)
- Topics: editor, metal, procedural, shader
- Language: Swift
- Homepage: https://moenig.io
- Size: 170 MB
- Stars: 54
- Watchers: 4
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: Readme.md
- Funding: .github/FUNDING.yml
- License: License.txt
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README
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Render-Z - pronounced *Render That* - is a visual metal shader editor for macOS and iPadOS. Render-Z is open source and licensed under the MIT.
Render-Z is currently available via TestFlight for macOS and iPadOS, use the link [here](https://testflight.apple.com/join/HjxMytcc).
### Developers Create and Edit Shaders Visually
* Simply drag and drop functions and variables
* Integrated workflow for being able to create complex expressions
* Share functions and shaders via iCloud publically or privately
* Expose variables to artists
### Artists use Gizmos to edit Variables
* Variables exposed by developers can be edited by Gizmos in the Artist Editor
* A timeline for variables makes animation easy
* Export images and videos
### Use Render-Z to
* Learn and explore the Metal shader language
* Create demos and presentations utilizing Metal shaders
* Raytrace images of procedural content with the integrated BSDF Pathracer (WiP)