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https://github.com/marysaka/spb
Simple Platform Bindings for graphic context management
https://github.com/marysaka/spb
glx loader opengl vulkan wgl
Last synced: 2 days ago
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Simple Platform Bindings for graphic context management
- Host: GitHub
- URL: https://github.com/marysaka/spb
- Owner: marysaka
- License: mit
- Created: 2021-03-21T21:22:23.000Z (almost 4 years ago)
- Default Branch: master
- Last Pushed: 2024-01-31T22:14:20.000Z (11 months ago)
- Last Synced: 2024-05-01T14:37:30.334Z (8 months ago)
- Topics: glx, loader, opengl, vulkan, wgl
- Language: C#
- Homepage:
- Size: 74.2 KB
- Stars: 16
- Watchers: 3
- Forks: 6
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- License: LICENSE.txt
Awesome Lists containing this project
README
# SPB (Simple Platform Bindings)
This is an API providing simple ways to handle native window and graphic context on various platform.
Graphic context support:
- OpenGL
- Vulkan (surface creation for Windows, Xlib, XCB and Metal)Platform support:
- X11 via GLX (v1.3 and upper, backward compatibility to do)
- WGL (with WGL_ARB_create_context, WGL_ARB_create_context_profile, WGL_ARB_pixel_format and WGL_EXT_swap_control)TODO:
- EGL
- Cocoa (& Carbone?)
- Metal
- DirectX