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https://github.com/masaishi/mc_map2png

This Rust application transforms Minecraft map data from NBT format into a visual PNG image. Additionally, a WebAssembly module is available for converting images on the client side.
https://github.com/masaishi/mc_map2png

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This Rust application transforms Minecraft map data from NBT format into a visual PNG image. Additionally, a WebAssembly module is available for converting images on the client side.

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# Minecraft Map to PNG Converter

This Rust application transforms Minecraft map data from NBT format into a visual PNG image. Additionally, a WebAssembly module is available for converting images on the client side.

Sample Image

## Features

- Convert compressed Minecraft map NBT files to PNG images.
- Direct memory-based image processing suitable for web assembly integration.
- Efficient error handling and informative error messages.

## Demo Site

[Demo Site](https://masaishi.github.io/mc_map2png)

I provide a web interface that allows users to convert Minecraft NBT files to PNG images directly within their browser.

The website is built using HTML and Tailwind CSS for styling. It features a simple drag-and-drop interface for file upload, a convert button, and displays the resulting PNG image which can then be downloaded. The site runs entirely client-side, leveraging WebAssembly to perform image conversion.

## WebAssembly Usage

To use the WebAssembly module with [`mc_map2png`](https://www.npmjs.com/package/mc_map2png), follow these steps in your web application:

1. Install the `mc_map2png` package:

```
npm i mc_map2png
```

2. Initialize the WASM Module: Ensure that the WASM module is loaded and initialized correctly. Import the functions from the `mc_map2png` package.

```javascript
import * as mc_map2png from 'mc_map2png';
```

3. File Processing: Convert user-uploaded files by reading them into an ArrayBuffer, then pass this buffer to the WASM function:

```javascript
const fileInput = document.getElementById('fileInput');
const file = fileInput.files[0];
const arrayBuffer = await file.arrayBuffer();
const result = await mc_map2png.process_image_from_memory(new Uint8Array(arrayBuffer));
```

4. Displaying the Image: Upon successful conversion, display the image or handle errors appropriately:

```javascript
if (result instanceof Uint8Array) {
const blob = new Blob([result], { type: 'image/png' });
const url = URL.createObjectURL(blob);
document.getElementById('outputImage').src = url;
} else {
console.error('Conversion failed.');
}
```

5. Download Option: Provide users with the option to download the generated PNG:

```javascript
const downloadButton = document.getElementById('downloadButton');
downloadButton.onclick = () => {
const link = document.createElement('a');
link.href = URL.createObjectURL(new Blob([result], { type: 'image/png' }));
link.download = 'converted-image.png';
link.click();
};
```

## Installation

Clone the repository to your local machine:

```bash
git clone https://github.com/masaishi/mc_map2png.git
cd mc_map2png
```

Build the project using Cargo:

```bash
cargo build --release
```

## Usage

To convert an NBT file to a PNG image, run:

```bash
cargo run --release --
```

Where:
- `` is the path of Minecraft map NBT file. (e.g., `map_0.dat`)
- `` is the desired path for the output PNG file. (e.g., `map_0.png`)