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https://github.com/mateuszitelli/opengl-studies

OFF models loading, normals calculation, Phong Ilumination and Shading implementations.
https://github.com/mateuszitelli/opengl-studies

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OFF models loading, normals calculation, Phong Ilumination and Shading implementations.

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# opengl-studies
> OFF models loading, normals calculation, Phong ilumination and Shading implementation, simple gemometric shader and much more.

Compile and run to get an image of a fantastic blue plastic beetle like this:

![Phong](https://raw.githubusercontent.com/MateusZitelli/opengl-studies/master/gifs/phong.gif)

Or using another shader available in the ```Config.h``` you can view the normals in the model:

![Normals](https://raw.githubusercontent.com/MateusZitelli/opengl-studies/master/gifs/normals.gif)

## How to build and run

Just run ```make -j 5``` to build the program and then ```./main``` to run it.