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https://github.com/matieme/proceduralhexagongrid-dots

A basic Hex Grid created with DOTS
https://github.com/matieme/proceduralhexagongrid-dots

csharp dots entity-component-system unity unity-scripts unity3d

Last synced: 10 months ago
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A basic Hex Grid created with DOTS

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## ProceduralHexagonGrid-DOTS

The purpose of this project is to test the latest version of the DOTS package [0.50.0]. I made a hexagonal grid created from a Perlin Noise. The system is Hybrid so the user could change the values on runtime and see the grid change.

https://user-images.githubusercontent.com/14026025/160667897-47d55d6f-666b-45b4-bf4c-bc38b9f34b73.mp4

The parameters that edit the grid can be found in the GridManager element inside the scene:



## Supported platforms, requirements and Unity versions

Currently the project supports these:
```
Unity: 2020.3.30f1
DOTS: 0.50.0
Platforms: Windows and MacOS
```