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https://github.com/matt-dray/roguelike-sprite-builder

:tshirt::hammer: Shiny app: build sprites for your roguelike game from parts made by Kenney
https://github.com/matt-dray/roguelike-sprite-builder

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:tshirt::hammer: Shiny app: build sprites for your roguelike game from parts made by Kenney

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# roguelike-sprite-builder

[![Project Status: WIP – Initial development is in progress, but there has not yet been a stable, usable release suitable for the public.](https://www.repostatus.org/badges/latest/wip.svg)](https://www.repostatus.org/#wip)
[![](https://img.shields.io/badge/Shiny-Posit_Connect_Cloud-447099?style=flat&labelColor=white&logo=Posit&logoColor=447099)](https://connect.posit.cloud/matt-dray/content/01931cea-cee9-4ce3-c516-69f495c9d8d6)

An R {shiny} app to help build roguelike character sprites. Work in progress.

Uses [the Roguelike Characters pack (2.0)](https://kenney.nl/assets/roguelike-characters) created and distributed by [Kenney](www.kenney.nl) under a [CC0 license](http://creativecommons.org/publicdomain/zero/1.0/).

Retro videogame sprites of dimensions 16 by 16 pixels. The sprite parts are randomised so that sprites have different hats, hair, clothes and shoes.