https://github.com/mattdahepic/superhardmode
SUPER. HARD. difficulty tweaks.
https://github.com/mattdahepic/superhardmode
Last synced: 2 months ago
JSON representation
SUPER. HARD. difficulty tweaks.
- Host: GitHub
- URL: https://github.com/mattdahepic/superhardmode
- Owner: MattDahEpic
- Created: 2015-12-21T19:29:28.000Z (over 9 years ago)
- Default Branch: 1.8.8
- Last Pushed: 2016-01-24T02:52:37.000Z (over 9 years ago)
- Last Synced: 2025-01-28T19:47:38.814Z (4 months ago)
- Language: Java
- Size: 344 KB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
Awesome Lists containing this project
README
#Super Hard Mode
**Work in Progress! - Features are being added quite fequently, so check back often.**
Super Hard Mode is a mod that adds a ton of difficulty tweaks and just generally makes life harder.##Features - World
* Setting out fire by hand sets the player on fire
* Placing torches on soft blocks is disallowed
* Placing torches at low levels in the world is disallowed
* Breaking netherrack has a chance to start a fire
* Players cannot make 1-block towers (nerd-poles)
* Players can't place blocks in unsafe locations such as lava##Features - Mobs & Players
* Player:
* Players don't respawn with full health and hunger, to prevent dying to restore hunger
* Players can lose items from the drops they drop on death
* Breaking cactus with bare hands hurts
* Special effects happen for certain environmental damage sources
* Creeper:
* Powered creepers spawn naturally
* Any creeper has a chance to drop primed TNT on death
* Hitting a powered creeper ignites it
* Creepers that are on fire when they die will shoot into the air and cause a firework explosion
* Zombie:
* Zombies apply slowness to the player when they attack
* Zombies can respawn after being killed
* Blaze:
* Blazes spawn naturally in the nether instead of only near spawners
* Blazes spawn naturally at low levels in the overworld
* Blazes can drop gunpowder and glowstone dust
* Blazes killed in the nether multiply
* Blazes killed in the overworld explode
* Zombie Pigman:
* Pigmen always drop nether warts when killed in nether fortresses, and have a chance to drop nether warts when killed anywhere in the nether
* Pigmen are always aggro in the nether
* Pigmen spawn wherever lightning strikes
* Ghasts are immune to arrows and drop tons more items and xp as a result
* Endermen can teleport the players as well as themselves when aggro
* Witches:
* Witches spawn naturally
* Spiders:
* Spiders move ~~very~~ hella fast
* Spiders spawn more often the deeper you go
* Spiders occasionally place down webs when they die##Features - Farming
* Bonemeal doesn't work on mushrooms
* Netherwarts **always** drop one nether wart and cannot be placed back down
TODO* When a plant grows to full size it may be replaced by a dead bush
TODO* Plants will not grow into their large-sized variants in desert-type biomes
TODO* Sheep regrow only white wool and spawn white
* Iron golems don't drop iron
TODO* Crafting of melon and pumpkin seeds is not allowed##Planned Features
Available (if any) at my [Trello board](https://trello.com/b/Mtvgrxlf/mattdahepic-minecraft-mods).
Raise any features you'd like added at the issues on github.