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https://github.com/mattetti/box2d
My Box2d fork which has the iPhone TestBed compiling under Xcode4
https://github.com/mattetti/box2d
Last synced: 2 months ago
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My Box2d fork which has the iPhone TestBed compiling under Xcode4
- Host: GitHub
- URL: https://github.com/mattetti/box2d
- Owner: mattetti
- Created: 2012-02-11T01:09:32.000Z (almost 13 years ago)
- Default Branch: master
- Last Pushed: 2012-02-11T01:52:57.000Z (almost 13 years ago)
- Last Synced: 2024-10-14T21:19:43.776Z (3 months ago)
- Language: C++
- Homepage: http://code.google.com/p/box2d/
- Size: 1.37 MB
- Stars: 5
- Watchers: 1
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.md
Awesome Lists containing this project
README
# Box2d
This is a copy of the official svn repo that you can find on google
code: http://code.google.com/p/box2d/The difference is that I modified it so the Xcode project compiles
properly. You can use that to learn how to compile a Box2D has a static
library and how to use it in an iOS project.## iOS test bed working with Xcode 4
Open the Xcode project:
$ open Contributions/Platforms/iPhone/iPhoneTestbed.xcodeproj
Select the `ALL_BUILD` target and build.
To test in the simulator, choose the `iPhoneTestBed` target and Run the
example, the dependencies will compile and the simulator will start.The original source code is licensed under the zlib license http://en.wikipedia.org/wiki/Zlib_License