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https://github.com/mattgperry/affluent

A reactive stream primitive that accepts other streams as input.
https://github.com/mattgperry/affluent

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A reactive stream primitive that accepts other streams as input.

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README

        

# Affluent

A reactive stream primitive that natively supports other streams as input.

## Say what?

This is a typical stream:

```javascript
spring({ from: 0, to: 100 })
.start(v => v)
```

It accepts numbers and strings as props to affect the way it behaves, and emits values to a function.

An Affluent stream is the same, except those props can be other streams.

```javascript
spring({
from: 0,
to: tween({ to: 100, yoyo: Infinity })
}).start(v => v)
```

Now every prop can be a dynamic stream.

These streams above don't exist yet, but when they do, they can be built with Affluent.

## Install

```bash
npm install affluent
```

## Use

A stream can be defined with the `stream` function.

```typescript
import { stream } from 'affluent'
```

`stream` accepts two arguments: An initialisation function, and some default props.

```
stream(init, defaultProps)
```

The initialisation function returns an `update` function that will run once every frame that the stream is active.

Here's a basic stream that outputs how many frames its been running:

```javascript
const frameCount = stream(() => {
let count = 0

return () => {
count++
return count
}
})
```

This `update` function receives on argument, the stream's props.

If any of these props are also streams, those streams will be resolved prior to being passed to the `update` function.

### Example

Given this stream:

```javascript
const frameCount = stream(({ complete, initialProps }) => {
let count = initialProps.initialCount

return ({ increment }) => {
count += increment
return count
}
}, {
increment: 1,
initialCount: 0
})
```

If we now create `frameCount`:

```javascript
frameCount().start(v => v)
```

We'll get a count of `1, 2, 3...` etc, incrementing once per frame.

It's using the `increment` prop to increment by one each frame.

We can change this default using a prop:

```javascript
frameCount({ increment: 2 }).start(v => v)
// 2, 4, 6...
```

But we can also set `increment` as another stream. In the following code, `increment` itself will increase by `1` every frame:

```javascript
frameCount({
increment: frameCount()
}).start(v => v)
// 1, 3, 6...
```

## API

### `stream`

`stream` defines a stream. It accepts two arguments, an initialisation function and some default props.

#### Initialisation function

This function is provided a single argument that contains three properties:

- `initialProps`: The first props provided to the stream.
- `complete`: This should be called to end the stream.
- `error`: This should be called to throw an error.

The function should return an `update` function. This function runs once per frame. It is provided the latest resolved props, and should return the latest value to emit from the stream.

```javascript
const frameCount = stream(({ complete, initialProps }) => {
let count = initialProps.initialCount

return ({ increment }) => {
count += increment
return count
}
}, {
increment: 1,
initialCount: 0
})
```

The function can optionally return an object with both `update` and `complete` functions. `complete` will be fired either when the stream completes itself, or if its stopped externally.

### Stream instance

#### `start`

Returns an active stream with a `stop` method.

It can be provided a function that fires when the stream emits values:

```javascript
frameCount().start(v => { /* 1, 2, 3... */})
```

Or an object that defines `update` and/or `complete` functions:

```javascript
frameCount().start({
update: v => {/* 1, 2, 3... */},
complete: () => console.log('complete!')
})
```

#### `pipe`

Creates a new stream instance that runs all output through the functions provided to `pipe`, in order:

```javascript
const double = v => v * 2

frameCount()
.pipe(double)
.start(/* 2, 4, 6... */)
```

### Active stream

The active stream returned from `start`.

#### `stop`

Stops the stream.

```javascript
const active = frameCount().start(v => v)

active.stop()
```