https://github.com/matyalatte/blender-uasset-addon
Blender addon to import assets from .uasset files
https://github.com/matyalatte/blender-uasset-addon
blender
Last synced: 4 months ago
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Blender addon to import assets from .uasset files
- Host: GitHub
- URL: https://github.com/matyalatte/blender-uasset-addon
- Owner: matyalatte
- License: mit
- Created: 2022-06-11T08:15:01.000Z (about 3 years ago)
- Default Branch: main
- Last Pushed: 2022-10-13T15:32:11.000Z (over 2 years ago)
- Last Synced: 2024-05-02T05:06:31.014Z (about 1 year ago)
- Topics: blender
- Language: Python
- Homepage:
- Size: 271 KB
- Stars: 36
- Watchers: 3
- Forks: 18
- Open Issues: 10
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Metadata Files:
- Readme: README.md
- Changelog: changelog.txt
- License: LICENSE
Awesome Lists containing this project
README
[](https://discord.gg/Qx2Ff3MByF)
[](https://opensource.org/licenses/MIT)



# Blender Uasset Addon v0.2.1
Blender addon to mod .uasset files.
## Features
- Import assets from .uasset files
- Import mesh assets with textures
- Inject meshes, armatures, and animations to .uasset files## Supported Versions and Assets
:heavy_check_mark:: Supported
:warning:: Experimental
:x:: Unsupported| UE version | Skeletal Mesh | Static Mesh | Skeleton | Texture | Animation | Injection |
| :---: |:---:|:---:|:---:|:---:|:---:|:---:|
| FF7R | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :heavy_check_mark: | :warning: | :heavy_check_mark: |
| KH3 | :heavy_check_mark: | :x: | :heavy_check_mark: | :heavy_check_mark: | :warning: | :x: |
| 4.18 | :warning: | :warning: | :heavy_check_mark: | :heavy_check_mark: | :x: | :warning: |
| 4.26, 4.27| :warning: | :warning: | :heavy_check_mark: | :heavy_check_mark: | :x: | :x: |
| 5.0 | :warning: | :warning: | :heavy_check_mark: | :heavy_check_mark: | :x: | :x: |## Getting Started
[Getting Started · matyalatte/Blender-Uasset-Addon Wiki](https://github.com/matyalatte/Blender-Uasset-Addon/wiki/Getting-Started)## FAQ
[FAQ · matyalatte/Blender-Uasset-Addon Wiki](https://github.com/matyalatte/Blender-Uasset-Addon/wiki/FAQ)## Build with Github Actions
There is a workflow to build a DLL and zip it with python scripts.
[How to Build With Github Actions · matyalatte/Blender-Uasset-Addon Wiki](https://github.com/matyalatte/Blender-Uasset-Addon/wiki/How-to-Build-With-Github-Actions)## Translation
The addon supports translation system.
You can easily add translation data for your language.
[Add Translation Data · matyalatte/Blender-Uasset-Addon Wiki](https://github.com/matyalatte/Blender-Uasset-Addon/wiki/Add-Translation-Data)