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https://github.com/max-mapper/screencat
:cat2: webrtc screensharing electron app for mac os (Alpha)
https://github.com/max-mapper/screencat
Last synced: about 2 months ago
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:cat2: webrtc screensharing electron app for mac os (Alpha)
- Host: GitHub
- URL: https://github.com/max-mapper/screencat
- Owner: max-mapper
- License: bsd-2-clause
- Created: 2014-11-21T08:04:37.000Z (about 10 years ago)
- Default Branch: master
- Last Pushed: 2016-02-18T12:54:39.000Z (almost 9 years ago)
- Last Synced: 2024-10-13T15:27:49.315Z (2 months ago)
- Language: CSS
- Homepage: http://maxogden.github.io/screencat
- Size: 3.09 MB
- Stars: 3,017
- Watchers: 131
- Forks: 368
- Open Issues: 37
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
### ScreenCat
![[email protected]](img/[email protected])
ScreenCat is an open source screen sharing + remote collaboration application. You can share your desktop with someone else while letting them share your mouse and keyboard remotely. Right now it is not as good as commercial alternatives, mostly because this is a hobby project and not a for-profit project. The big difference is that you can send PRs to make ScreenCat better!
![demo](img/demo.png)
ScreenCat is named after cats, but also for the idea of 'catting' a screen (as in unix cat). It has two C/C++ dependencies, [Electron](https://github.com/atom/electron) (which includes node.js) and [robotjs](https://github.com/octalmage/robotjs) for creating mouse + keyboard events.
ScreenCat is currently **ALPHA STATUS** and is intended for developers/early adopters. Check out the Issues to get involved. ScreenCat is a volunteer run project, your contributions and improvements are welcome!
To download the latest build visit the [releases page](https://github.com/maxogden/screencat/releases). Builds for your OS may not be available and you may have to build it yourself, sorry.
[![js-standard-style](https://raw.githubusercontent.com/feross/standard/master/badge.png)](https://github.com/feross/standard)
[![Build Status](https://travis-ci.org/maxogden/screencat.svg?branch=master)](https://travis-ci.org/maxogden/screencat)
![screenshot.png](img/screenshot.png)
### How it works
The app itself is written in JS, HTML and CSS. The CSS is from [tachyons](https://www.npmjs.com/package/tachyons). The app is wrapped up in an [electron](https://github.com/atom/electron) application using the [menubar](https://www.npmjs.com/package/menubar) module.
One really cool feature of ScreenCat is the ability to screenshare with a normal browser. Using our [remote control page](http://maxogden.github.io/screencat/remote) you can send your invite code to a web user and they can remote control your computer. Currently Google Chrome is recommended. You can also screenshare between 2 `ScreenCat.app` users.
![remote-control.gif](img/remote-control.gif)
The screensharing takes advantage of an experimental feature built in to Chromium's WebRTC implementation called `chromeMediaSource: 'screen'`. This lets you share the host computers entire desktop over a WebRTC video channel. On the remote end, you can render the data in a `` element.
To initiate the WebRTC connection both peers must swap [sdp](http://en.wikipedia.org/wiki/Session_Description_Protocol) connection information payloads. After compression, you can get the payloads down to about 1K. This is technically small enough to copy/paste through e.g. SMS, but it's on the larger side. Also you have to do a full round trip, where user A sends their code to user B, *and* vice versa before a connection can be established.
To simplify the connection process the app uses [cat-lobby](https://github.com/maxogden/cat-lobby), a minimal lobby server using HTTP and Server-Sent Events. This simply lets users swap SDP payloads without having to copy/paste large text blocks back and forth.
To hook up the mouse and keyboard, the remote end uses standard `mousedown` and `keydown` events and sends them over a WebRTC data channel to the host. On the host side the app must synthesize mouse and keyboard events on the host OS. This is the tricky part, and the only part where a custom native node addon (C++) is required. Luckily I found the [robotjs](https://github.com/octalmage/robotjs) project which while still being relatively new and rough around the edges still got the job done after [some modifications](https://github.com/maxogden/robotjs/tree/keyupdown).
Currently the app works best between Macs, mostly because that is what the original author used. However, you can build it for Linux or Windows too.
The motivation for making ScreenCat came from a lack of open source + easily hackable screen sharing tools. I collaborate with many remote open source developers and being able to customize the software we use to work together is important to me. ScreenCat will remain free and BSD licensed, and your contributions are welcome! Check out the [issues](https://github.com/maxogden/screencat/issues), especially those marked as `help wanted`.
##### Building the app
For mac/linux:
```bash
npm install # installs electron and all the deps
npm start # runs the app in the electron wrapper
npm run build # builds the mac app
```For windows:
You will [need Visual studio C++](https://github.com/nodejs/node-gyp) installed so you can build the native modules. Here are instructions for cmd.exe:
```
git clone https://github.com/maxogden/screencat.git
cd screencat
npm install
npm install electron-rebuild
.\node_modules\.bin\electron-rebuild.cmd
npm start
```## source code guide
- the electron app executable is `electron.js`
- the electron app UI and main code are `app.html`, `app.js` and `screen.js`
- the remote web viewer UI and core are `remote.js` and `remote.html`
- `peer.js` and `connect.js` are used by both the electron app and the web viewer