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https://github.com/maxsafer/cyberpunk2077modmanager

Very simple and straight forward mod manager.
https://github.com/maxsafer/cyberpunk2077modmanager

Last synced: 8 months ago
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Very simple and straight forward mod manager.

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README

          

https://www.nexusmods.com/cyberpunk2077/mods/10826

Files


[manager.py]


This is the script that manages mods installation/uninstallation, it also creates mods.json that keeps track of which mods are
installed and all of their files.

[start.bat]


Double click to launch manager.py

[mods.json]


This file will be created when the script is launched. Its important to keep this file with manager.py

Instructions


[1st step]


Drag and drop the script wherever you want, I recommend keeping this script on the game folder or its own folder under the game path.

[2nd step]


When launching the script for the first time, a window will prompt asking you to select the game installation path. i.e. D:\Games\GOG\Cyberpunk 2077\

[3rd step]


When installing mods, multiple zips can be selected.

[4th step]


When uninstalling mods, multiple mods can be uninstalled.

Dependencies


[Python3]


In order for this small script to work, Python3 must be installed.

[.zip]


Mods to be installed must be in a .zip and have the file structure defined i.e.

```
bin
|-x64
|-CrashReporter
|-d3d12on7
|-plugins
|-cyber_engine_tweaks
|-mods
|-modToInstall
or
modName
|-bin
|-x64
|-CrashReporter
|-d3d12on7
|-plugins
|-cyber_engine_tweaks
|-mods
|-modToInstall
```

Same goes for "archive", "bin", "engine", "mods", "r6", "red4ext" and "tools".
If a mod comes in a .7z just right click, extract to folder > Then right click the folder and send to zip.