https://github.com/maxsafer/cyberpunk2077modmanager
Very simple and straight forward mod manager.
https://github.com/maxsafer/cyberpunk2077modmanager
Last synced: 8 months ago
JSON representation
Very simple and straight forward mod manager.
- Host: GitHub
- URL: https://github.com/maxsafer/cyberpunk2077modmanager
- Owner: Maxsafer
- License: gpl-3.0
- Created: 2023-12-11T22:49:21.000Z (over 2 years ago)
- Default Branch: master
- Last Pushed: 2025-05-05T10:09:26.000Z (about 1 year ago)
- Last Synced: 2025-05-05T11:26:31.251Z (about 1 year ago)
- Language: Python
- Homepage:
- Size: 18.6 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
https://www.nexusmods.com/cyberpunk2077/mods/10826
Files
[manager.py]
This is the script that manages mods installation/uninstallation, it also creates mods.json that keeps track of which mods are
installed and all of their files.
[start.bat]
Double click to launch manager.py
[mods.json]
This file will be created when the script is launched. Its important to keep this file with manager.py
Instructions
[1st step]
Drag and drop the script wherever you want, I recommend keeping this script on the game folder or its own folder under the game path.
[2nd step]
When launching the script for the first time, a window will prompt asking you to select the game installation path. i.e. D:\Games\GOG\Cyberpunk 2077\
[3rd step]
When installing mods, multiple zips can be selected.
[4th step]
When uninstalling mods, multiple mods can be uninstalled.
Dependencies
[Python3]
In order for this small script to work, Python3 must be installed.
[.zip]
Mods to be installed must be in a .zip and have the file structure defined i.e.
```
bin
|-x64
|-CrashReporter
|-d3d12on7
|-plugins
|-cyber_engine_tweaks
|-mods
|-modToInstall
or
modName
|-bin
|-x64
|-CrashReporter
|-d3d12on7
|-plugins
|-cyber_engine_tweaks
|-mods
|-modToInstall
```
Same goes for "archive", "bin", "engine", "mods", "r6", "red4ext" and "tools".
If a mod comes in a .7z just right click, extract to folder > Then right click the folder and send to zip.