https://github.com/maxxfrazer/ARKit-FocusNode
  
  
    FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease. 
    https://github.com/maxxfrazer/ARKit-FocusNode
  
apple arkit augmented-reality cocoapods focussquare ios scenekit swift
        Last synced: 4 months ago 
        JSON representation
    
FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease.
- Host: GitHub
 - URL: https://github.com/maxxfrazer/ARKit-FocusNode
 - Owner: maxxfrazer
 - License: mit
 - Created: 2018-12-06T02:22:32.000Z (almost 7 years ago)
 - Default Branch: master
 - Last Pushed: 2019-09-13T09:32:34.000Z (about 6 years ago)
 - Last Synced: 2025-07-10T19:29:18.139Z (4 months ago)
 - Topics: apple, arkit, augmented-reality, cocoapods, focussquare, ios, scenekit, swift
 - Language: Swift
 - Homepage:
 - Size: 4.11 MB
 - Stars: 57
 - Watchers: 3
 - Forks: 10
 - Open Issues: 1
 - 
            Metadata Files:
            
- Readme: README.md
 - License: LICENSE
 
 
Awesome Lists containing this project
- awesome - ARKit-FocusNode - FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease. `pod 'FocusNode'` (OOM-Leaks-Crash / AR-VR)
 - awesome - ARKit-FocusNode - FocusSquare class taken straight from Apple's ARKit examples and packed up for anyone to use with ease. `pod 'FocusNode'` (OOM-Leaks-Crash / AR-VR)
 
README
          # FocusNode
The root class here uses a class I found in Apple's documentation for ARKit apps that I wanted to have easy to use myself, and thought others would benefit from it too.
[](https://github.com/maxxfrazer/ARKit-FocusNode/actions)
[](https://cocoapods.org/pods/FocusNode)
[](https://cocoapods.org/pods/FocusNode)
[](https://cocoapods.org/pods/FocusNode)
[](https://github.com/apple/swift-package-manager)
[](https://swift.org/)

[The Example](./Example) looks identical to the above GIF.
[Medium Article V1 of this CocoaPod](https://medium.com/@maxxfrazer/arkit-pods-focusnode-46343cffe7fe)
It was found inside the downloadable project on the following page:
https://developer.apple.com/documentation/arkit/handling_3d_interaction_and_ui_controls_in_augmented_reality
I've added the license from that project to this repository.
For a similar object to place into a RealityKit scene, try the [FocusEntity Repository](https://github.com/maxxfrazer/FocusEntity).
## Minimum Requirements
  - Swift 5.0
  - iOS 11.3
## Installation
### Swift Package Manager
Add the URL of this repository to your Xcode 11+ Project and select version 2.0+
`https://github.com/maxxfrazer/ARKit-FocusNode.git`
### CocoaPods
Include this pod in your Podfile like so:
```ruby
pod 'FocusNode'
```
---
## Usage
See the [Example](./Example) for a full working example as can be seen in the image above
### V2
Follow steps in [V1](v1), and then whatever you have as your `sceneView` class, for example `ARSCNView`, add the protocol of `ARSmartHitTest` to it like the following:
```swift
extension ARSCNView: ARSmartHitTest {}
```
### V1
Import `FocusNode` to your .swift file and add it to your scene as so:
```swift
let focusNode = FocusSquare()
sceneView.scene.rootNode.addChildNode(self.focusNode)
focusNode.viewDelegate = sceneView
```
Check out the Example project or message me on GitHub or twitter if it's unclear.
I DID NOT WRITE A MAJORITY OF THIS CODE MYSELF, MOST OF IT WAS TAKEN DIRECTLY FROM APPLE'S EXAMPLES