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https://github.com/mcalegaris/gameapi-as3
Official Playtomic API for ActionScript 3 games
https://github.com/mcalegaris/gameapi-as3
Last synced: about 2 months ago
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Official Playtomic API for ActionScript 3 games
- Host: GitHub
- URL: https://github.com/mcalegaris/gameapi-as3
- Owner: mcalegaris
- Created: 2011-10-27T20:02:27.000Z (about 13 years ago)
- Default Branch: master
- Last Pushed: 2011-09-27T03:14:07.000Z (over 13 years ago)
- Last Synced: 2024-08-03T05:04:49.522Z (5 months ago)
- Language: ActionScript
- Homepage: http://playtomic.com/api/as3
- Size: 2.44 MB
- Stars: 1
- Watchers: 1
- Forks: 2
- Open Issues: 0
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Metadata Files:
- Readme: README
Awesome Lists containing this project
- awesome-actionscript-sorted - gameapi-as3 - Official Playtomic API for ActionScript 3 games (API / Other API)
README
Playtomic ActionScript 3 API
-------------------------------------------------------------------------
This file is part of the official Playtomic API for Flash games using
ActionScript 3. Playtomic is a real time analytics platform for casual
games and services that go in casual games. If you haven't used it
before check it out:http://playtomic.com/
Created by ben at the above domain on 2/25/11.
Copyright 2011 Playtomic LLC. All rights reserved.Documentation is available at:
http://playtomic.com/api/as3
PLEASE NOTE:
You may modify this SDK if you wish but be kind to our servers. Be
careful about modifying the analytics stuff as it may give you
borked reports.If you make any awesome improvements feel free to let us know!
-------------------------------------------------------------------------
THIS SOFTWARE IS PROVIDED BY PLAYTOMIC, LLC "AS IS" AND ANY
EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.-------------------------------------------------------------------------
GENERAL NOTES
-------------------------------------------------------------------------
Don't use crazy characters in your metric, level, leaderboard table etc
names. A very good idea is to use the same naming conventions for variables:- alphanumeric
- keep them short (50 chars is the max)Play time, country and source information is handled automatically, you do not
need to do anything to collect that data.Begin by logging a view which initializes the API, and then log any metrics you
want. Play time, repeat visitors etc are handled automatically.-------------------------------------------------------------------------
Logging a view
-------------------------------------------------------------------------
Call this at the very start of your game loading:Playtomic.Log.View(swfid, guid, defaulturl)
swfid = from your API page in Playtomic
guid = from your API page in Playtomic
defaulturl = path to the swf, should be root.loaderInfo.loaderUrl;This registers that the player has viewed your game and initializes the
API. You can track when the player actually starts playing (eg play button)
by calling this 0 or more times in your game:Playtomic.Log.Play();
-------------------------------------------------------------------------
CUSTOM METRICS
-------------------------------------------------------------------------Custom metrics can track any general events you want to follow, like
tracking who views your credits screen or anything else.Call this to log any custom data you want to track.
Playtomic.Log.CustomMetric(name, group, unique)
name = your metric name, eg "ViewedCredits"
group = optional, specify the group name for sorting in reports
unique = optional, only count unique occurrences-------------------------------------------------------------------------
LEVEL METRICS
-------------------------------------------------------------------------Level metrics can identify problems players are having with your difficulty
or anything else by logging information like how many people begin vs. finish
each level. They can help you identify major problems in your player retention.These methods log the 3 types of level metrics - counters, ranged-value
and average-value metrics.- Counter metrics count how many times an event occurs across levels
- Ranged-value metrics track multiple values across a single event across levels
- Average-value metrics track the average of something across levelsPlaytomic.Log.LevelCounterMetric(name, level, unique)
name = your metric name
level = either a level number (int > 0) or a level name
unique = optional, only count unique-per-view occurrencesPlaytomic.Log.LevelRangedMetric(name, level, value, unique)
name = your metric name
level = either a level number (int > 0) or a level name
value = the value you want to track
unique = optional, only count unique-per-view occurrencesPlaytomic.Log.LevelAverageMetric(name, level, value, unique)
name = your metric name
level = either a level number (int > 0) or a level name
value = the value you want to track
unique = optional, only count unique-per-view occurrences-------------------------------------------------------------------------
LINK TRACKING
-------------------------------------------------------------------------Link tracking can give you information on how many people click the links
in your games, including (Flash only) identifying sites that block links.Playtomic.Link.Open(url, name, group)
url = "http://playtomic.com/"
name = link name
group = specify the group name for this link (eg "sponsorlinks")When you track links it automatically tracks the source and country for deep
analysis in the dashboard, and it automatically tracks domain totals so if
you have multiple links to the same site you can see each links effectiveness
as well as the total uniques, clicks and fails for that domain.The link tracking API does not alter the URL at all, players still go directly
to the destination!-------------------------------------------------------------------------
LEADERBOARDS, LEVEL SHARING, DATA AND GEOIP
-------------------------------------------------------------------------
This stuff gets a little more complicated. Please check the documentation at
http://playtomic.com/api/as3